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VFX---Rendering---RayTracer

Implementation, from scratch, of a ray caster and ray tracer to render a given 3D scene.

Given a 3D scene, an ambient light, a viewpoint and the size of the view window we want to display, it renders the 3D scene in a 2D image.

Implemented:

  • Phong illumination model and shading
  • Reflections
  • Refractions

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