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Releases: Iron-Stag-Games/Lync

Alpha 0.29.7

16 Dec 01:38
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Minor changes

  • Improved hard link debugging.

Alpha 0.29.6

30 Sep 00:55
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Minor changes

  • Fixed JSON Model representation in the Sourcemap file.

Alpha 0.29.5

30 Aug 05:48
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Minor changes

  • Added undefined rows in ranges support for Excel Tables.

Alpha 0.29.4

21 Aug 20:21
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Minor changes

  • Added lastColumnKeyUsesIndices entry for Excel Tables.

Alpha 0.29.3

16 Jun 17:23
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Minor changes

  • Added error handling for attribute workspace.__lyncbuildfile.
  • Added [Lune Build] text for unimplemented feature warning clarity.

Alpha 0.29.2

27 Mar 02:49
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Minor changes

  • Fixed creating and deleting meta files not live syncing.
  • Fixed syncing children of init scripts discarding changes for adjacent children.

Alpha 0.29.1

04 Mar 07:16
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Minor changes

  • Fixed adding and deleting files and directories not working in live sync.
  • Fixed models with collision groups being marked as modified when starting live sync.

Alpha 0.29.0

28 Feb 08:32
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Major Changes

Collision Group Management

Using the new collisionGroups key, you can now manage your collision groups using a JSON file in the SERVE and OPEN modes. See project-format/project/project-file.

Note that this doesn't work in the BUILD mode yet due to lack of support from Lune.

Collision groups can be edited in Studio and saved to the JSON file using the new unsaved files list in the main widget. Speaking of...

Widget Overhaul

Reverse sync controls and the unsaved models list have been consolidated into the main Lync Client widget.

Modified scripts, models, and collision group data will appear below live sync controls.

image

Minor changes

Alpha 0.28.3

23 Feb 04:36
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Minor changes

  • Ignored build errors when using Service properties not yet implemented by Lune, for example, VoiceChatService.UseAudioApi.
    These properties will be set later in Studio when using the SERVE and OPEN modes.

Alpha 0.28.2

10 Feb 01:27
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Minor changes

  • Added support for Lune 0.8.0.