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Removes Gibbing From Butchery (Mojave-Sun#2375)
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Removes gibbing due to a lack of a good sprite for it.
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QuartzMech authored Jun 8, 2023
1 parent 9cd544a commit 9fe2570
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Showing 2 changed files with 3 additions and 2 deletions.
3 changes: 2 additions & 1 deletion code/datums/components/butchering.dm
Original file line number Diff line number Diff line change
Expand Up @@ -132,7 +132,8 @@
span_notice("You butcher [meat]."))
butcher_callback?.Invoke(butcher, meat)
meat.harvest(butcher)
meat.gib(FALSE, FALSE, TRUE)
// meat.gib(FALSE, FALSE, TRUE) // MOJAVE SUN EDIT
qdel(meat) // MOJAVE SUN EDIT

///Special snowflake component only used for the recycler.
/datum/component/butchering/recycler
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2 changes: 1 addition & 1 deletion mojave/code/modules/mob/living/carbon/human/species.dm
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@
span_notice("You butcher [victim]."))
playsound(victim, 'mojave/sound/ms13gore/dissection.ogg', 80, FALSE)
new chest.meat_type(victim.drop_location())
new /obj/effect/gibspawner/generic(get_turf(victim))
// new /obj/effect/gibspawner/generic(get_turf(victim)) // Disabled until we get a better gib sprite
victim.unequip_everything()
qdel(victim)
return TRUE
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