Made for managing/querying your ARK: Survival Evolved server running on Windows.
- Tribe Data (working)
- Player Data (working)
- Server Query Data (working)
- RCON Support (working)
- Scheduled restarts (working)
- Automated Updates (working)
- Automated Backups and compression (work in progress)
The API is currently in alpha, advertised features may be missing. This repository is heavily revised every day, make sure to git pull every once in a while.
Please post any issues you encounter along with your api.log file
0.1.0
APIEvolved uses a number of open source projects to work properly:
- Express - serving the API calls
- ArkData - Parsing Tribe / Player data.
- edge - interface C# with ArkData.
- GameDig - doing parts of the Queries.
- cron - Scheduled jobs
- ini - reading the Game Configuration files
- simple-rcon - rcon protocol (skibz/prestonp fork)
- portscanner - used to check rcon protocol port.
- moment - for dates
- socket.io - real-time chat log
- request - used to call ARK.Bar API
- winston - logging
And of course APIEvolved itself is open source with a public repository on GitHub.
Download latest zip from git
Extract wherever you want
Copy example.config.json to config.json
- Set the correct Win64 path
- Set the path where you would like backups to reside.
- Optionally change the API Port
- Optionally set the secret for restarting / updating / rcon requests. (One will be generated if not, and will be displayed in console on first run)
- Optionally set the Params you want the server to run with
Run start.bat
Scheduled Jobs Available actions: Restart, Broadcast.
Cron Expression The expression is in this format:
seconds, minutes, hours, days, months, weekday
So if you want to run a broadcast every 15 minutes: 0 */15 * * *
MIT Free Software, Hell Yeah!