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Zeus - Voice source switch while Handcuffed/Surrendering (#1337)
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mrschick authored Sep 23, 2024
1 parent 7cadd33 commit 6f2ffd4
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions addons/sys_zeus/CfgVehicles.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -5,13 +5,13 @@ class CfgVehicles {
class GVAR(remoteEars) {
displayName = CSTRING(Remote);
condition = QUOTE(acre_current_player isNotEqualTo player && {acre_player isEqualTo player});
exceptions[] = {"isNotSwimming", "isNotInside", "isNotSitting"};
exceptions[] = {"isNotSwimming", "isNotInside", "isNotSitting", "isNotHandcuffed", "isNotSurrendering"};
statement = QUOTE([false] call FUNC(setUsePlayer));
};
class GVAR(playerEars) {
displayName = CSTRING(Player);
condition = QUOTE(acre_current_player isNotEqualTo player && {acre_player isNotEqualTo player});
exceptions[] = {"isNotSwimming", "isNotInside", "isNotSitting"};
exceptions[] = {"isNotSwimming", "isNotInside", "isNotSitting", "isNotHandcuffed", "isNotSurrendering"};
statement = QUOTE([true] call FUNC(setUsePlayer));
};
};
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