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Add support for click-and-dragging atoms (OpenDreamProject#1602)
* Remove `ClickMapManager` We haven't used these click maps in ages * File-scoped namespaces * Add support for click-dragging atoms * A file-scoped namespace * Remove some duplicated code
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Original file line number | Diff line number | Diff line change |
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@@ -1,17 +1,15 @@ | ||
using OpenDreamClient.Audio; | ||
using OpenDreamClient.Input; | ||
using OpenDreamClient.Interface; | ||
using OpenDreamClient.Resources; | ||
using OpenDreamClient.States; | ||
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namespace OpenDreamClient { | ||
public static class ClientContentIoC { | ||
public static void Register() { | ||
IoCManager.Register<IDreamInterfaceManager, DreamInterfaceManager>(); | ||
IoCManager.Register<IClickMapManager, ClickMapManager>(); | ||
IoCManager.Register<IDreamResourceManager, DreamResourceManager>(); | ||
IoCManager.Register<DreamUserInterfaceStateManager>(); | ||
IoCManager.Register<IDreamSoundEngine, DreamSoundEngine>(); | ||
} | ||
namespace OpenDreamClient; | ||
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public static class ClientContentIoC { | ||
public static void Register() { | ||
IoCManager.Register<IDreamInterfaceManager, DreamInterfaceManager>(); | ||
IoCManager.Register<IDreamResourceManager, DreamResourceManager>(); | ||
IoCManager.Register<DreamUserInterfaceStateManager>(); | ||
IoCManager.Register<IDreamSoundEngine, DreamSoundEngine>(); | ||
} | ||
} |
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