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Open source game inspired by Dungeon Keeper - Dark, damp and dangerous...
Hillkorn/OpenDungeons
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Open Dungeons ============= Welcome into the Open Dungeons (OD) project README file. Website: http://opendungeons.sourceforge.net/ Forums: http://forum.freegamedev.net/viewforum.php?f=15 Official repository: https://github.com/OpenDungeons/OpenDungeons ('development' branch) Media source files: https://github.com/OpenDungeons/OpenDungeons-media-source --- Folders structure --- Data files : ------------ config/ - Several game config files dist/ - Icons and linux desktop entry file. gui/ - CEGUI files + corresponding Gui images levels/ - Game levels licenses/ - License files used for game data and code materials/ - Materials (models texturing scripts and textures) models/ - Model files music/ - Music files packs/ - Ogre files useful to run the starting pop-up scripts/ - Our AngelScript code files sounds/ - Game Sounds Code files: ----------- cmake/ - Helper files for CMake |- config/ - Variable input files for the CMake script |- modules/ - Addon scripts for CMake to find dependencies dependencies/ - All external projects |- angelscript/ - AngelScript SDK, our scripting language sources/ - All our own .cpp and .h files of the game .gitignore - The files and folders that are ignored by git locally CMakeLists.txt - CMake script for generating the Makefile and IDE projects od.cppcheck - Project file for Cppcheck (cppcheck.sourceforge.net) README - The file you are currently reading -- Coding Guideline --- Before you start coding you should take a glimpse at our guideline over at the wiki: http://opendungeons.sourceforge.net/wiki/doku.php?id=code_style_guidelines It contains a rather deep introduction on how we name, indent, structure and extend our code. It also has some performance optimisation tips. --- Build Instructions --- More detailed, and usually up to date build instructions can be found at: http://opendungeons.sourceforge.net/wiki/doku.php?id=building_from_source To build the game run the following commands from the directory where this README file is. You will need CMake for this (http://cmake.org/). mkdir build && cd build cmake .. make ./opendungeons To build the game, you will need to link against the following libraries: * OGRE SDK (1.9.x) * boost (same version as the one used by Ogre) * CEGUI SDK (0.8.x) * SFML (2.x) On windows, make sure you have the MSVC corresponding SDK, or either compile from source. Then, use CMake-Gui to generate project files for your IDE. You can also have a look at our FAQ.txt file for more information.
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Open source game inspired by Dungeon Keeper - Dark, damp and dangerous...
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