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Scripts Moved!
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We moved Gremlin Scripts into the new Gremlin Aviation org!
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danhunsaker authored Apr 28, 2024
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Expand Up @@ -14,19 +14,19 @@ And that's it! The scripts are installed and working from this point on.

### gremlin.lua

The Gremlin file provides common features that all Gremlin Scripts use to do their thing. It must be loaded after MiST, and before any other Gremlin Scripts components. [Full documentation is here](https://ilsystems.github.io/GremlinScripts/gremlin.html).
The Gremlin file provides common features that all Gremlin Scripts use to do their thing. It must be loaded after MiST, and before any other Gremlin Scripts components. [Full documentation is here](https://gremlinaviation.github.io/GremlinScripts/gremlin.html).

### evac.lua

The Gremlin Evac script sets up your missions to include evacuation scenarios. Simply call `Evac:setup()` to get sane defaults, or customize everything by filling out the available options you wish to override. [Full documentation is here](https://ilsystems.github.io/GremlinScripts/evac.html).
The Gremlin Evac script sets up your missions to include evacuation scenarios. Simply call `Evac:setup()` to get sane defaults, or customize everything by filling out the available options you wish to override. [Full documentation is here](https://gremlinaviation.github.io/GremlinScripts/evac.html).

### urgency.lua

The Gremlin Urgency script sets up your missions to include countdowns. Simply call `Urgency:setup()` to get sane defaults, or customize everything by filling out the available options you wish to override. [Full documentation is here](https://ilsystems.github.io/GremlinScripts/urgency.html).
The Gremlin Urgency script sets up your missions to include countdowns. Simply call `Urgency:setup()` to get sane defaults, or customize everything by filling out the available options you wish to override. [Full documentation is here](https://gremlinaviation.github.io/GremlinScripts/urgency.html).

### waves.lua

The Gremlin Waves script sets up your missions to include AI reinforcements - for either or both sides. Simply call `Waves:setup()` to get sane defaults, or customize everything by filling out the available options you wish to override. [Full documentation is here](https://ilsystems.github.io/GremlinScripts/waves.html).
The Gremlin Waves script sets up your missions to include AI reinforcements - for either or both sides. Simply call `Waves:setup()` to get sane defaults, or customize everything by filling out the available options you wish to override. [Full documentation is here](https://gremlinaviation.github.io/GremlinScripts/waves.html).

## Development and Testing

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