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feat(DmSegment): add a getter for the length of a segment in seconds #50

feat(DmSegment): add a getter for the length of a segment in seconds

feat(DmSegment): add a getter for the length of a segment in seconds #50

Workflow file for this run

name: 'Build'
on: 'push'
jobs:
linux:
name: "Linux"
runs-on: 'ubuntu-latest'
container:
image: 'ghcr.io/lmichaelis/images:clang-14'
steps:
- uses: 'actions/checkout@v3'
with:
submodules: 'recursive'
- name: 'Configure'
run: 'cmake -B build -DCMAKE_BUILD_TYPE=Release'
- name: 'Build'
run: 'cmake --build build --config Release'
- name: 'Publish Library'
uses: 'actions/upload-artifact@v3'
with:
name: 'Linux x86-64 Shared Object'
path: 'build/libdmusic*'
android:
name: "Android"
runs-on: 'ubuntu-latest'
container:
image: 'cimg/android:2023.04.1-ndk'
steps:
- uses: 'actions/checkout@v3'
with:
submodules: 'recursive'
- name: 'Configure'
run: 'cmake -B build -DCMAKE_BUILD_TYPE=Release -DCMAKE_SYSTEM_NAME=Android -DCMAKE_ANDROID_NDK="$(ANDROID_NDK_ROOT)" -DCMAKE_ANDROID_ARCH_ABI=arm64-v8a -DCMAKE_ANDROID_STL_TYPE=c++_static'
- name: 'Build'
run: 'cmake --build build --config Release'
- name: 'Publish Library'
uses: 'actions/upload-artifact@v3'
with:
name: 'ARM x64 Shared Object'
path: 'build/libdmusic*'
macos:
name: "MacOS"
runs-on: 'macos-11'
steps:
- uses: 'actions/checkout@v3'
with:
submodules: 'recursive'
- uses: 'maxim-lobanov/setup-xcode@v1'
with:
xcode-version: 13
- name: 'Configure'
run: 'cmake -B build -DCMAKE_BUILD_TYPE=Release'
- name: 'Build'
run: 'cmake --build build --config Release'
- name: 'Publish Library'
uses: 'actions/upload-artifact@v3'
with:
name: 'MacOS x86-64 DyLib'
path: 'build/libdmusic*'
windows:
name: "Windows"
runs-on: 'windows-latest'
defaults:
run:
shell: 'msys2 {0}'
steps:
- uses: 'actions/checkout@v3'
with:
submodules: 'recursive'
- name: 'Install MinGW'
uses: 'msys2/setup-msys2@v2'
with:
msystem: 'mingw64'
update: true
install: >-
git
make
pacboy: >-
toolchain:p
cmake:p
ninja:p
- name: 'Configure'
run: 'cmake -B build -G "MSYS Makefiles" -DCMAKE_BUILD_TYPE=Release'
- name: 'Build'
run: 'cmake --build build --config Release -j 2'
- name: 'Rename Artifact'
run: 'mv build/libdmusic.dll build/dmusic.dll'
- name: 'Publish Library'
uses: 'actions/upload-artifact@v3'
with:
name: 'Windows x86-64 DLL'
path: 'build/dmusic.dll'