fix(DmSynth): implement stop-gap solution to fix audio flicker when s… #21
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name: 'Build' | |
on: 'push' | |
jobs: | |
linux: | |
name: "Linux" | |
runs-on: 'ubuntu-latest' | |
container: | |
image: 'ghcr.io/lmichaelis/images:clang-14' | |
steps: | |
- uses: 'actions/checkout@v3' | |
with: | |
submodules: 'recursive' | |
- name: 'Configure' | |
run: 'cmake -B build -DCMAKE_BUILD_TYPE=Release' | |
- name: 'Build' | |
run: 'cmake --build build --config Release' | |
- name: 'Publish Library' | |
uses: 'actions/upload-artifact@v3' | |
with: | |
name: 'Linux x86-64 Shared Object' | |
path: 'build/libdmusic*' | |
android: | |
name: "Android" | |
runs-on: 'ubuntu-latest' | |
container: | |
image: 'cimg/android:2023.04.1-ndk' | |
steps: | |
- uses: 'actions/checkout@v3' | |
with: | |
submodules: 'recursive' | |
- name: 'Configure' | |
run: 'cmake -B build -DCMAKE_BUILD_TYPE=Release -DCMAKE_SYSTEM_NAME=Android -DCMAKE_ANDROID_NDK="$(ANDROID_NDK_ROOT)" -DCMAKE_ANDROID_ARCH_ABI=arm64-v8a -DCMAKE_ANDROID_STL_TYPE=c++_static' | |
- name: 'Build' | |
run: 'cmake --build build --config Release' | |
- name: 'Publish Library' | |
uses: 'actions/upload-artifact@v3' | |
with: | |
name: 'ARM x64 Shared Object' | |
path: 'build/libdmusic*' | |
windows: | |
name: "Windows" | |
runs-on: 'windows-latest' | |
defaults: | |
run: | |
shell: 'msys2 {0}' | |
steps: | |
- uses: 'actions/checkout@v3' | |
with: | |
submodules: 'recursive' | |
- name: 'Install MinGW' | |
uses: 'msys2/setup-msys2@v2' | |
with: | |
msystem: 'mingw64' | |
update: true | |
install: >- | |
git | |
make | |
pacboy: >- | |
toolchain:p | |
cmake:p | |
ninja:p | |
- name: 'Configure' | |
run: 'cmake -B build -G "MSYS Makefiles" -DCMAKE_BUILD_TYPE=Release' | |
- name: 'Build' | |
run: 'cmake --build build --config Release -j 2' | |
- name: 'Rename Artifact' | |
run: 'mv build/libdmusic.dll build/dmusic.dll' | |
- name: 'Publish Library' | |
uses: 'actions/upload-artifact@v3' | |
with: | |
name: 'Windows x86-64 DLL' | |
path: 'build/dmusic.dll' |