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[Union] `zBassMussic` plugin article
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# zBassMusic | ||
zBassMusic is a modern music system for Gothic I and Gothic II NotR based on [BASS Audio Library](https://www.un4seen.com/) made by [Silver Ore Team](https://github.com/Silver-Ore-Team). It replaces the old DirectMusic system to let the modders create music for Gothic as regular audio files instead of DirectMusic format. | ||
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!!! Info | ||
For the plugin documentation, visit the [github site](https://github.com/Silver-Ore-Team/zBassMusic) of a project. The documentation is build into the code. | ||
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| Contacts || | ||
|:---------| :--- | | ||
| Authors | [:material-badge-account-horizontal: Silver Ore Team](https://github.com/Silver-Ore-Team) - [tehe](https://github.com/piotrmacha) | | ||
| GitHub | [:material-github: zBassMusic](https://github.com/Silver-Ore-Team/zBassMusic)| | ||
| Discord | [:simple-discord: Gothic Modding Community server](https://discord.gg/mCpS5b5SUY) | | ||
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## Features | ||
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- Music playback with modern audio formats like WAV, MP3, OGG | ||
- Out-of-the-box support for existing C_MUSICTHEME instances | ||
- Scriptable interface to take full control of music scheduling | ||
- Loading music files from VDFS volumes (excluding .sgt) | ||
- Backwards compatibility with DirectMusic .sgt files |