-
Notifications
You must be signed in to change notification settings - Fork 16
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Home page layout with grid cards (#116)
* Homepage layout proposal * Fix: Change repository link to gmc * Change text in Repository grid card * Zengin index concept * Fix links * Fix the position of links in grid cards * Change the link in index and spelling mistake in zengin/index * Polish translation for zengin/index.md * Fix grid cards css * Fix tranlsation of zengin/index * Polish tranlsation of the main index.md * Fix english name in zengin/index translation
- Loading branch information
Showing
6 changed files
with
169 additions
and
9 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,3 +1,41 @@ | ||
# ZenGin | ||
|
||
The game engine **ZenGin** is used by Gothic 1 and 2. This section contains the documentation of the various aspects of ZenGin modding. | ||
The game engine **ZenGin** is used by Gothic 1 and 2. This section contains the documentation of the various aspects of ZenGin modding. | ||
|
||
<div class="grid cards" markdown> | ||
|
||
- :material-code-braces:{ .lg .middle } __Script Reference__ | ||
|
||
--- | ||
|
||
ZenGin uses its own scripting language called Daedalus. Check its functions, classes and extenders. | ||
|
||
[:octicons-arrow-right-24: Scripts](scripts/index.md) | ||
|
||
|
||
- :fontawesome-solid-cube:{ .lg .middle } __Vob Classes__ | ||
|
||
--- | ||
|
||
Virtual objects are objects which appear in the game world. | ||
|
||
[:octicons-arrow-right-24: zCVob](worlds/Classes/zCVob/index.md) | ||
|
||
|
||
- :fontawesome-solid-person-walking-arrow-loop-left:{ .lg .middle } __Animations Section__ | ||
|
||
--- | ||
|
||
Create new animations and put them into the game. | ||
|
||
[:octicons-arrow-right-24: Animations](anims/index.md) | ||
|
||
|
||
- :material-code-block-tags:{ .lg .middle } __Union SDK__ | ||
|
||
--- | ||
|
||
Learn how to create plugins with Union SDK, a community-made software development kit for ZenGin. | ||
|
||
[:octicons-arrow-right-24: Getting Started](union/sdk/getting_started.md) | ||
</div> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,3 +1,41 @@ | ||
# ZenGin | ||
|
||
Silnik gry **ZenGin** jest używany w grach Gothic 1 i 2. Ta sekcja zawiera dokumentację różnych aspektów modowania ZenGin. | ||
|
||
<div class="grid cards" markdown> | ||
|
||
- :material-code-braces:{ .lg .middle } __Skrypty Gothica__ | ||
|
||
--- | ||
|
||
ZenGin używa własnego języka skryptowego o nazwie Daedalus. Sprawdź jego funkcje, klasy i extendery. | ||
|
||
[:octicons-arrow-right-24: Skrypty](scripts/index.md) | ||
|
||
|
||
- :fontawesome-solid-cube:{ .lg .middle } __Klasy Vob__ | ||
|
||
--- | ||
|
||
Voby (eng. virtual objects) to obiekty pojawiające sie w świecie gry. | ||
|
||
[:octicons-arrow-right-24: zCVob](worlds/Classes/zCVob/index.md) | ||
|
||
|
||
- :fontawesome-solid-person-walking-arrow-loop-left:{ .lg .middle } __Sekcja Animacji__ | ||
|
||
--- | ||
|
||
Twórz nowe animacje i umieszczaj je w grze. | ||
|
||
[:octicons-arrow-right-24: Animacje](anims/index.md) | ||
|
||
|
||
- :material-code-block-tags:{ .lg .middle } __Union SDK__ | ||
|
||
--- | ||
|
||
Naucz się jak tworzyć pluginy za pomocą Union SDK, stworzonego przez fanów narzędzia deweloperskiego dla silnika ZenGin. | ||
|
||
[:octicons-arrow-right-24: Pierwsze kroki](union/sdk/getting_started.md) | ||
</div> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters