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hajo4 edited this page Feb 28, 2014 · 12 revisions

Here are some maps made by the game's creator and users. Want to add your own, custom maps? To get started, it may be good to download some of the following maps and look through the code. Then, check out the full Documentation to find out how to make your own maps and challenges. Once you have made your own map and it's working, make sure to upload and share it!

Official maps:

You can also find these maps inside the file trAInsported4.love in the directory "Challenges".

  • SmallTown1 - Small map 10x7, move all passengers to the store.
  • SmallTown2 - Same as SmallTown1, but more rails to waste time on. So the AI needs better routing to finish in time.
  • SmallTown3 - Map 10x7, two small, connected towns with 1 train each. Trains must stay in their town of origin. Introduces mapEvent().
  • TheMaze - Big random map 35x25, different each time. Train must bring 1 passenger to the exit.

User made maps

(This is just a selection, find them all on the map-download-page.)

  • TinyTown1 - Map 4x3: Really small map, to minimize rendering time when testing AIs. This map has 1 house, 1 hotspot, 1 loop, 2 deadends. 6 passengers are created, to allow 2 trains to operate. The map can be done in less than 60s.

  • TinyTown2 - Map 4x4: small map for quick tests.

  • SmallTown4 - Map 10x7 (different layout), move all passengers to the store.

  • SmallTown5 - Map 11x11: Town in center, ring of rails outside. (Distance-measuring challenge :)

  • SmallTown6 - ..

  • SmallTown7 - Map 7x7

  • SmallTown8 - Map 8x7

  • EvilTown1 - Map with evil layout, that will catch simple AIs. (Collection of borderline testcases)

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