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Merge pull request #680 from MFraters/remove_unused_header_files
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Remove unused header files.
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MFraters authored Feb 28, 2024
2 parents 141e825 + 1ca8831 commit 91312b6
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Showing 29 changed files with 0 additions and 63 deletions.
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#include "world_builder/types/unsigned_int.h"
#include "world_builder/types/value_at_points.h"
#include "world_builder/world.h"
#include "world_builder/utilities.h"
#include <algorithm>
#include <random>


#include "world_builder/kd_tree.h"


namespace WorldBuilder
{
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#include "world_builder/types/one_of.h"
#include "world_builder/types/unsigned_int.h"
#include "world_builder/types/value_at_points.h"
#include "world_builder/utilities.h"

#include "world_builder/kd_tree.h"


namespace WorldBuilder
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#include "world_builder/types/one_of.h"
#include "world_builder/types/unsigned_int.h"
#include "world_builder/types/value_at_points.h"
#include "world_builder/utilities.h"
#include "world_builder/world.h"

#include "world_builder/kd_tree.h"

namespace WorldBuilder
{
using namespace Utilities;
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#include "world_builder/types/one_of.h"
#include "world_builder/types/unsigned_int.h"
#include "world_builder/types/value_at_points.h"
#include "world_builder/utilities.h"
#include "world_builder/world.h"

#include "world_builder/kd_tree.h"

namespace WorldBuilder
{
using namespace Utilities;
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#include "world_builder/types/value_at_points.h"
#include "world_builder/utilities.h"

#include "world_builder/kd_tree.h"

namespace WorldBuilder
{

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#include "world_builder/types/object.h"
#include "world_builder/types/one_of.h"
#include "world_builder/types/value_at_points.h"
#include "world_builder/utilities.h"
#include "world_builder/world.h"

#include "world_builder/kd_tree.h"

namespace WorldBuilder
{
using namespace Utilities;
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#include "world_builder/types/object.h"
#include "world_builder/types/one_of.h"
#include "world_builder/types/value_at_points.h"
#include "world_builder/utilities.h"
#include "world_builder/world.h"

#include "world_builder/kd_tree.h"

namespace WorldBuilder
{
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#include "world_builder/types/object.h"
#include "world_builder/types/one_of.h"
#include "world_builder/types/value_at_points.h"
#include "world_builder/utilities.h"

#include "world_builder/kd_tree.h"

namespace WorldBuilder
{
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1 change: 0 additions & 1 deletion source/world_builder/features/mantle_layer.cc
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#include "world_builder/features/mantle_layer_models/grains/interface.h"
#include "world_builder/features/mantle_layer_models/temperature/interface.h"
#include "world_builder/features/feature_utilities.h"
#include "world_builder/kd_tree.h"
#include "world_builder/types/array.h"
#include "world_builder/types/double.h"
#include "world_builder/types/object.h"
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#include "world_builder/types/object.h"
#include "world_builder/types/one_of.h"
#include "world_builder/types/value_at_points.h"
#include "world_builder/utilities.h"


namespace WorldBuilder
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1 change: 0 additions & 1 deletion source/world_builder/features/oceanic_plate.cc
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#include "world_builder/features/oceanic_plate_models/grains/interface.h"
#include "world_builder/features/oceanic_plate_models/temperature/interface.h"
#include "world_builder/features/feature_utilities.h"
#include "world_builder/kd_tree.h"
#include "world_builder/nan.h"
#include "world_builder/types/array.h"
#include "world_builder/types/double.h"
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#include "world_builder/features/oceanic_plate_models/composition/uniform.h"


#include "world_builder/kd_tree.h"
#include "world_builder/nan.h"
#include "world_builder/types/array.h"
#include "world_builder/types/double.h"
#include "world_builder/types/object.h"
#include "world_builder/types/one_of.h"
#include "world_builder/types/unsigned_int.h"
#include "world_builder/types/value_at_points.h"
#include "world_builder/utilities.h"


namespace WorldBuilder
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#include <algorithm>

#include "world_builder/kd_tree.h"
#include "world_builder/nan.h"
#include "world_builder/types/array.h"
#include "world_builder/types/bool.h"
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#include "world_builder/types/one_of.h"
#include "world_builder/types/unsigned_int.h"
#include "world_builder/types/value_at_points.h"
#include "world_builder/utilities.h"
#include "world_builder/world.h"

namespace WorldBuilder
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#include <algorithm>

#include "world_builder/kd_tree.h"
#include "world_builder/nan.h"
#include "world_builder/types/array.h"
#include "world_builder/types/bool.h"
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#include "world_builder/types/one_of.h"
#include "world_builder/types/unsigned_int.h"
#include "world_builder/types/value_at_points.h"
#include "world_builder/utilities.h"
#include "world_builder/world.h"

namespace WorldBuilder
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#include "world_builder/features/oceanic_plate_models/grains/uniform.h"


#include "world_builder/kd_tree.h"
#include "world_builder/nan.h"
#include "world_builder/types/array.h"
#include "world_builder/types/double.h"
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#include "world_builder/features/oceanic_plate_models/temperature/adiabatic.h"


#include "world_builder/kd_tree.h"
#include "world_builder/nan.h"
#include "world_builder/types/array.h"
#include "world_builder/types/double.h"
#include "world_builder/types/object.h"
#include "world_builder/types/one_of.h"
#include "world_builder/types/value_at_points.h"
#include "world_builder/utilities.h"
#include "world_builder/world.h"


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#include "world_builder/consts.h"
#include "world_builder/kd_tree.h"
#include "world_builder/nan.h"
#include "world_builder/types/array.h"
#include "world_builder/types/double.h"
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#include "world_builder/features/oceanic_plate_models/temperature/linear.h"


#include "world_builder/kd_tree.h"
#include "world_builder/nan.h"
#include "world_builder/types/array.h"
#include "world_builder/types/double.h"
#include "world_builder/types/object.h"
#include "world_builder/types/one_of.h"
#include "world_builder/types/value_at_points.h"
#include "world_builder/utilities.h"
#include "world_builder/world.h"


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#include "world_builder/features/oceanic_plate_models/temperature/plate_model.h"


#include "world_builder/kd_tree.h"
#include "world_builder/nan.h"
#include "world_builder/types/array.h"
#include "world_builder/types/double.h"
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#include "world_builder/features/oceanic_plate_models/temperature/plate_model_constant_age.h"


#include "world_builder/kd_tree.h"
#include "world_builder/nan.h"
#include "world_builder/types/array.h"
#include "world_builder/types/double.h"
#include "world_builder/types/object.h"
#include "world_builder/types/one_of.h"
#include "world_builder/types/point.h"
#include "world_builder/types/value_at_points.h"
#include "world_builder/utilities.h"
#include "world_builder/world.h"


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#include "world_builder/features/oceanic_plate_models/temperature/uniform.h"


#include "world_builder/kd_tree.h"
#include "world_builder/nan.h"
#include "world_builder/types/array.h"
#include "world_builder/types/double.h"
#include "world_builder/types/object.h"
#include "world_builder/types/one_of.h"
#include "world_builder/types/value_at_points.h"
#include "world_builder/utilities.h"


namespace WorldBuilder
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2 changes: 0 additions & 2 deletions source/world_builder/features/plume.cc
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#include "world_builder/types/value_at_points.h"
#include "world_builder/world.h"

#include "world_builder/kd_tree.h"

#include <iostream>
#include <algorithm>

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#include "world_builder/types/one_of.h"
#include "world_builder/types/unsigned_int.h"
#include "world_builder/types/value_at_points.h"
#include "world_builder/utilities.h"

#include "world_builder/kd_tree.h"


namespace WorldBuilder
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2 changes: 0 additions & 2 deletions source/world_builder/features/plume_models/grains/uniform.cc
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#include "world_builder/types/value_at_points.h"
#include "world_builder/utilities.h"

#include "world_builder/kd_tree.h"

namespace WorldBuilder
{

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#include "world_builder/features/plume_models/temperature/gaussian.h"


#include "world_builder/nan.h"
#include "world_builder/types/double.h"
#include "world_builder/types/object.h"
#include "world_builder/types/array.h"
#include "world_builder/utilities.h"
#include "world_builder/world.h"

#include <algorithm>
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#include "world_builder/types/object.h"
#include "world_builder/types/one_of.h"
#include "world_builder/types/value_at_points.h"
#include "world_builder/utilities.h"

#include "world_builder/kd_tree.h"

namespace WorldBuilder
{
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1 change: 0 additions & 1 deletion source/world_builder/objects/bezier_curve.cc
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#include "world_builder/assert.h"
#include "world_builder/nan.h"
#include "world_builder/objects/bezier_curve.h"
#include "world_builder/utilities.h"

#include <cmath>
#include <cstddef>
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1 change: 0 additions & 1 deletion source/world_builder/objects/surface.cc
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*/
#include "world_builder/assert.h"
#include "world_builder/objects/surface.h"
#include "world_builder/utilities.h"

#include <iostream>

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1 change: 0 additions & 1 deletion source/world_builder/types/segment.cc
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You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include <utility>

#include "world_builder/types/segment.h"

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