Skip to content

Commit

Permalink
Update README.md
Browse files Browse the repository at this point in the history
  • Loading branch information
zhouxian authored Dec 25, 2024
1 parent 0ac8965 commit 95d5400
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion README.md
Original file line number Diff line number Diff line change
Expand Up @@ -50,7 +50,7 @@ Project Page: <https://genesis-embodied-ai.github.io/>
- **Wide range of material models**: Simulation and coupling of rigid bodies, liquids, gases, deformable objects, thin-shell objects, and granular materials.
- **Compatibility with various robots**: Robotic arms, legged robots, drones, *soft robots*, and support for loading `MJCF (.xml)`, `URDF`, `.obj`, `.glb`, `.ply`, `.stl`, and more.
- **Photo-realistic rendering**: Native ray-tracing-based rendering.
- **Differentiability**: Genesis is designed to be fully differentiable. Currently, our MPM solver and Tool Solver support differentiability, with other solvers planned for future versions.
- **Differentiability**: Genesis is designed to be fully differentiable. Currently, our MPM solver and Tool Solver support differentiability, with other solvers planned for future versions (starting with rigid & articulated body solver).
- **Physics-based tactile simulation**: Differentiable [tactile sensor simulation](https://github.com/Genesis-Embodied-AI/DiffTactile) coming soon (expected in version 0.3.0).
- **User-friendliness**: Designed for simplicity, with intuitive installation and APIs.

Expand Down

0 comments on commit 95d5400

Please sign in to comment.