A Repository for my schools Games Programming class written in a custom engine called LARC.
Larc is an engine created by Dr. Ian Parberry fron the University of North Texas. You can view his work here.
The engine source is not included, but it is an incredibly low-level implementation of the most basic necessities needed to make a game in DirectX12. The engine has many issues in the form it was given, but I have managed to extend the functionality and add basic features which were missing. This results in a slightly underwhelming looking game, but one rendered more interesting by the limitations it was made under.