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Renders a pixel map for the game King Arthur's Gold <kag2d.com>

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Executable HOWTO
----------------
usage: renderer.py [-h] [-s] [-b] [-bdelta X] [-path PATH] [-f FORMAT] [-o PATH] source

Render a blueprint map for the game King Arthurs Gold.

positional arguments:
  source                Pixel map.

optional arguments:
  -h, --help            show this help message and exit
  -s                    Disable shadow layer.
  -b                    Disable background layer.
  -bdelta X, --bdelta X
                        Shift the background layer X pixels. up=-X; down=+X.
                        Default: 0
  -path PATH, --path PATH
                        Path to KAG installation. (no trailing slash).
                        Default: .
  -f FORMAT, --f FORMAT
                        Format for the rendered map (JPEG, PNG).
                        Default: PNG
  -o PATH, --o PATH     Path to save rendered map at. Default: source + ".out"


Module Info
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The module's quite dependent on the CLI interface for the time being, so I do not recommend its use as such.


*NOTE*: Sprite files are included with this package because the game's constant updates break the sprite sheets. They belong to Michal Marcinkowski <mm.soldat.pl> and Max 'Geti' Cahil <http://www.1bardesign.com/>.

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Renders a pixel map for the game King Arthur's Gold <kag2d.com>

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