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Cuboid Region
Andrew edited this page Jan 29, 2017
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The Cuboid Region is a three dimensional Region in the shape of a rectangular prism, or cuboid.
/foxguard create worldregion <name> cuboid [<x> <y> <z>]...
This is how Cuboid Regions are made.
- All the positions in the state buffer are copied to a list.
- The creation arguments are parsed in sets of three. Every three numbers corresponds to a point (X, Y, Z). These points are then added to the list as well.
- All the points on the list are used to compute the dimensions and position of the region. The region will be the smallest cuboid region that still contains all of the points.
Cuboid Regions cannot currently be modified.
- It is possible to use a Cuboid Region to cover a single block. Just use only one point.