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Go back to including resizing on iOS - final 0.12.1 release
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It did in fact just makes things worse, not sure why/how it helped before
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FormularSumo committed Sep 20, 2024
1 parent f1f587f commit 5d67d66
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7 changes: 1 addition & 6 deletions src/index.html
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<link rel="preload" href="game.data" as="fetch" crossorigin/>

<meta name="mobile-web-app-capable" content="yes">
<meta name="viewport" content="width=device-width, initial-scale=1, shrink-to-fit=no, minimum-scale=1, maximum-scale=1">

<title>Galaxy Collection</title>
<link rel="icon" type="image/x-icon" href="Icons/favicon.ico">
<link rel="apple-touch-icon" href="Icons/favicon.ico"> <!-- for pre-iOS 15.4-->
<link rel="manifest" href="manifest.json">

<script>
if(navigator.userAgent.match(/iPhone/i) != -1) {
document.write('<meta name="viewport" content="width=device-width, initial-scale=1, shrink-to-fit=no, minimum-scale=1, maximum-scale=1" >/');
}
</script>

<!-- Load custom style sheet -->
<style>
body {
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2 changes: 1 addition & 1 deletion src/sw.js
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const CACHE_NAME = `0.12.0.15`; // stable.pre-release.minor.web
const CACHE_NAME = `0.12.1.0`; // stable.pre-release.minor.web

// Use the install event to pre-cache all initial resources.
self.addEventListener('install', event => {
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