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What does this change?
Flutter has had shader support for quite some time now. However, this package does not implement working with them. This PR aims to solve this problem.
I had to make this addition quickly, perhaps it is too rough, but still there was an attempt to do the maximum. I apologize for not creating an issue.
I added support even for what Flutter itself most likely has not implemented yet - flavor for shaders, but nevertheless. According to the settings, I implemented an almost complete copy of regular assets. It would be possible to simply pass shaders to the asset generator, but I decided to make a copy - perhaps this is excessive.
Type of change
Please delete options that are not relevant.
Checklist:
Before submitting your PR, there are a few things you can do to make sure it goes smoothly:
melos run test
)melos run format
to automatically apply formatting)