-
Notifications
You must be signed in to change notification settings - Fork 3
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
0 parents
commit 8a5c8e5
Showing
12 changed files
with
995 additions
and
0 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1 @@ | ||
AddTextEntry("WEAPON_MK47FM", "Mk47 Mutant") |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,19 @@ | ||
fx_version 'cerulean' | ||
games {'gta5'} | ||
description 'FluffyMods.com' | ||
|
||
files{ | ||
'**/weaponcomponents.meta', | ||
'**/weaponarchetypes.meta', | ||
'**/weaponanimations.meta', | ||
'**/pedpersonality.meta', | ||
'**/weapons.meta', | ||
} | ||
|
||
data_file 'WEAPONCOMPONENTSINFO_FILE' '**/weaponcomponents.meta' | ||
data_file 'WEAPON_METADATA_FILE' '**/weaponarchetypes.meta' | ||
data_file 'WEAPON_ANIMATIONS_FILE' '**/weaponanimations.meta' | ||
data_file 'PED_PERSONALITY_FILE' '**/pedpersonality.meta' | ||
data_file 'WEAPONINFO_FILE' '**/weapons.meta' | ||
|
||
client_script 'cl_weaponNames.lua' |
48 changes: 48 additions & 0 deletions
48
Mk47MutantFluffysMods/meta/components/COMPONENT_MK47_CLIP_01/weaponcomponents.meta
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,48 @@ | ||
<?xml version="1.0" encoding="UTF - 8"?> | ||
|
||
<CWeaponComponentInfoBlob> | ||
<Infos> | ||
<Item type="CWeaponComponentClipInfo"> | ||
<Name>COMPONENT_MK47_CLIP_01</Name> | ||
<Model>MK47MAG1FluffysMods</Model> | ||
<LocName>WCT_CLIP1</LocName> | ||
<LocDesc>WCD_CR_CLIP1</LocDesc> | ||
<AttachBone>AAPClip</AttachBone> | ||
<WeaponAttachBone>WAPClip</WeaponAttachBone> | ||
<AccuracyModifier type="NULL"/> | ||
<DamageModifier type="NULL"/> | ||
<bShownOnWheel value="false"/> | ||
<CreateObject value="true"/> | ||
<HudDamage value="0"/> | ||
<HudSpeed value="0"/> | ||
<HudCapacity value="0"/> | ||
<HudAccuracy value="0"/> | ||
<HudRange value="0"/> | ||
<ClipSize value="30"/> | ||
<AmmoInfo/> | ||
<ReloadData ref="RELOAD_DEFAULT"/> | ||
</Item> | ||
<Item type="CWeaponComponentClipInfo"> | ||
<Name>COMPONENT_MK47_CLIP_02</Name> | ||
<Model>MK47MAG2FluffysMods</Model> | ||
<LocName>WCT_CLIP1</LocName> | ||
<LocDesc>WCD_CR_CLIP1</LocDesc> | ||
<AttachBone>AAPClip</AttachBone> | ||
<WeaponAttachBone>WAPClip</WeaponAttachBone> | ||
<AccuracyModifier type="NULL"/> | ||
<DamageModifier type="NULL"/> | ||
<bShownOnWheel value="false"/> | ||
<CreateObject value="true"/> | ||
<HudDamage value="0"/> | ||
<HudSpeed value="0"/> | ||
<HudCapacity value="0"/> | ||
<HudAccuracy value="0"/> | ||
<HudRange value="0"/> | ||
<ClipSize value="47"/> | ||
<AmmoInfo/> | ||
<ReloadData ref="RELOAD_EXTRA_LARGE"/> | ||
</Item> | ||
</Infos> | ||
<InfoBlobName/> | ||
</CWeaponComponentInfoBlob> | ||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,214 @@ | ||
<?xml version="1.0" encoding="UTF - 8"?> | ||
|
||
<CPedModelInfo__PersonalityDataList> | ||
<MovementModeUnholsterData> | ||
<Item> | ||
<Name>UNHOLSTER_UNARMED</Name> | ||
<UnholsterClips> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_MK47FM</Item> | ||
</Weapons> | ||
<Clip>unarmed_holster_2h</Clip> | ||
</Item> | ||
</UnholsterClips> | ||
</Item> | ||
<Item> | ||
<Name>UNHOLSTER_2H_MELEE</Name> | ||
<UnholsterClips> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_MK47FM</Item> | ||
</Weapons> | ||
<Clip>2h_melee_holster_2h</Clip> | ||
</Item> | ||
</UnholsterClips> | ||
</Item> | ||
<Item> | ||
<Name>UNHOLSTER_1H</Name> | ||
<UnholsterClips> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_MK47FM</Item> | ||
</Weapons> | ||
<Clip>1h_holster_2h</Clip> | ||
</Item> | ||
</UnholsterClips> | ||
</Item> | ||
<Item> | ||
<Name>UNHOLSTER_2H</Name> | ||
<UnholsterClips> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_MK47FM</Item> | ||
</Weapons> | ||
<Clip>2h_holster_2h</Clip> | ||
</Item> | ||
</UnholsterClips> | ||
</Item> | ||
<Item> | ||
<Name>UNHOLSTER_MINIGUN</Name> | ||
<UnholsterClips> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_MK47FM</Item> | ||
</Weapons> | ||
<Clip>mini_holster_2h</Clip> | ||
</Item> | ||
</UnholsterClips> | ||
</Item> | ||
<Item> | ||
<Name>UNHOLSTER_UNARMED_STEALTH</Name> | ||
<UnholsterClips> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_MK47FM</Item> | ||
</Weapons> | ||
<Clip>unarmed_holster_2h</Clip> | ||
</Item> | ||
</UnholsterClips> | ||
</Item> | ||
<Item> | ||
<Name>UNHOLSTER_2H_MELEE_STEALTH</Name> | ||
<UnholsterClips> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_MK47FM</Item> | ||
</Weapons> | ||
<Clip>unarmed_holster_2h</Clip> | ||
</Item> | ||
</UnholsterClips> | ||
</Item> | ||
<Item> | ||
<Name>UNHOLSTER_1H_STEALTH</Name> | ||
<UnholsterClips> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_MK47FM</Item> | ||
</Weapons> | ||
<Clip>1h_holster_2h</Clip> | ||
</Item> | ||
</UnholsterClips> | ||
</Item> | ||
<Item> | ||
<Name>UNHOLSTER_2H_STEALTH</Name> | ||
<UnholsterClips> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_MK47FM</Item> | ||
</Weapons> | ||
<Clip>2h_holster_2h</Clip> | ||
</Item> | ||
</UnholsterClips> | ||
</Item> | ||
</MovementModeUnholsterData> | ||
<MovementModes> | ||
<Item> | ||
<Name>DEFAULT_ACTION</Name> | ||
<MovementModes> | ||
<Item> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_MK47FM</Item> | ||
</Weapons> | ||
<ClipSets> | ||
<Item> | ||
<MovementClipSetId>move_action@p_m_zero@armed@core</MovementClipSetId> | ||
<WeaponClipSetId>move_action@p_m_zero@armed@2H@upper</WeaponClipSetId> | ||
<WeaponClipFilterId>UpperbodyAndIk_filter</WeaponClipFilterId> | ||
<UpperBodyShadowExpressionEnabled value="true"/> | ||
<UpperBodyFeatheredLeanEnabled value="true"/> | ||
<UseWeaponAnimsForGrip value="false"/> | ||
<UseLeftHandIk value="true"/> | ||
<IdleTransitions> | ||
<Item>MOVE_ACTION@GENERIC@TRANS@2H</Item> | ||
</IdleTransitions> | ||
<IdleTransitionBlendOutTime value="0.500000"/> | ||
<UnholsterClipSetId>MOVE_ACTION@P_M_ZERO@HOLSTER</UnholsterClipSetId> | ||
<UnholsterClipData ref="UNHOLSTER_2H"/> | ||
</Item> | ||
</ClipSets> | ||
</Item> | ||
</Item> | ||
<Item> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_MK47FM</Item> | ||
</Weapons> | ||
<ClipSets> | ||
<Item> | ||
<MovementClipSetId>move_stealth@p_m_zero@unarmed@core</MovementClipSetId> | ||
<WeaponClipSetId>move_stealth@p_m_zero@2h@upper</WeaponClipSetId> | ||
<WeaponClipFilterId>UpperbodyAndIk_filter</WeaponClipFilterId> | ||
<UpperBodyShadowExpressionEnabled value="true"/> | ||
<UpperBodyFeatheredLeanEnabled value="true"/> | ||
<UseWeaponAnimsForGrip value="false"/> | ||
<UseLeftHandIk value="true"/> | ||
<IdleTransitions> | ||
<Item>move_stealth@generic@trans@2h</Item> | ||
</IdleTransitions> | ||
<IdleTransitionBlendOutTime value="0.500000"/> | ||
<UnholsterClipSetId>move_stealth@p_m_zero@holster</UnholsterClipSetId> | ||
<UnholsterClipData ref="UNHOLSTER_2H_STEALTH"/> | ||
</Item> | ||
</ClipSets> | ||
</Item> | ||
</Item> | ||
</MovementModes> | ||
</Item> | ||
<Item> | ||
<Name>MP_FEMALE_ACTION</Name> | ||
<MovementModes> | ||
<Item> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_MK47FM</Item> | ||
</Weapons> | ||
<ClipSets> | ||
<Item> | ||
<MovementClipSetId>move_action@p_m_zero@armed@core</MovementClipSetId> | ||
<WeaponClipSetId>move_action@mp_female@armed@2H@upper</WeaponClipSetId> | ||
<WeaponClipFilterId>UpperbodyAndIk_filter</WeaponClipFilterId> | ||
<UpperBodyShadowExpressionEnabled value="true"/> | ||
<UpperBodyFeatheredLeanEnabled value="true"/> | ||
<UseWeaponAnimsForGrip value="false"/> | ||
<UseLeftHandIk value="true"/> | ||
<IdleTransitions> | ||
<Item>MOVE_ACTION@MP_FEMALE@ARMED@2H@TRANS</Item> | ||
</IdleTransitions> | ||
<IdleTransitionBlendOutTime value="0.500000"/> | ||
<UnholsterClipSetId>MOVE_ACTION@P_M_ZERO@HOLSTER</UnholsterClipSetId> | ||
<UnholsterClipData ref="UNHOLSTER_2H"/> | ||
</Item> | ||
</ClipSets> | ||
</Item> | ||
</Item> | ||
<Item> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_MK47FM</Item> | ||
</Weapons> | ||
<ClipSets> | ||
<Item> | ||
<MovementClipSetId>move_stealth@p_m_zero@unarmed@core</MovementClipSetId> | ||
<WeaponClipSetId>move_stealth@p_m_zero@2h@upper</WeaponClipSetId> | ||
<WeaponClipFilterId>UpperbodyAndIk_filter</WeaponClipFilterId> | ||
<UpperBodyShadowExpressionEnabled value="true"/> | ||
<UpperBodyFeatheredLeanEnabled value="true"/> | ||
<UseWeaponAnimsForGrip value="false"/> | ||
<UseLeftHandIk value="true"/> | ||
<IdleTransitions> | ||
<Item>MOVE_STEALTH@MP_FEMALE@2H@TRANS</Item> | ||
</IdleTransitions> | ||
<IdleTransitionBlendOutTime value="0.500000"/> | ||
<UnholsterClipSetId>move_stealth@p_m_zero@holster</UnholsterClipSetId> | ||
<UnholsterClipData ref="UNHOLSTER_2H_STEALTH"/> | ||
</Item> | ||
</ClipSets> | ||
</Item> | ||
</Item> | ||
</MovementModes> | ||
</Item> | ||
</MovementModes> | ||
</CPedModelInfo__PersonalityDataList> | ||
|
Oops, something went wrong.