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Floatingjacob authored Sep 22, 2024
1 parent 9a5dcb9 commit 03b29e4
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29 changes: 29 additions & 0 deletions WinFormsApp2/ApplicationEvents.vb
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Imports Microsoft.VisualBasic.ApplicationServices

Namespace My
' The following events are available for MyApplication:
' Startup: Raised when the application starts, before the startup form is created.
' Shutdown: Raised after all application forms are closed. This event is not raised if the application terminates abnormally.
' UnhandledException: Raised if the application encounters an unhandled exception.
' StartupNextInstance: Raised when launching a single-instance application and the application is already active.
' NetworkAvailabilityChanged: Raised when the network connection is connected or disconnected.

' **NEW** ApplyApplicationDefaults: Raised when the application queries default values to be set for the application.

' Example:
' Private Sub MyApplication_ApplyApplicationDefaults(sender As Object, e As ApplyApplicationDefaultsEventArgs) Handles Me.ApplyApplicationDefaults
'
' ' Setting the application-wide default Font:
' e.Font = New Font(FontFamily.GenericSansSerif, 12, FontStyle.Regular)
'
' ' Setting the HighDpiMode for the Application:
' e.HighDpiMode = HighDpiMode.PerMonitorV2
'
' ' If a splash dialog is used, this sets the minimum display time:
' e.MinimumSplashScreenDisplayTime = 4000
' End Sub

Partial Friend Class MyApplication

End Class
End Namespace
131 changes: 131 additions & 0 deletions WinFormsApp2/Form1.Designer.vb

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135 changes: 135 additions & 0 deletions WinFormsApp2/Form1.resx
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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
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There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
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: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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64 changes: 64 additions & 0 deletions WinFormsApp2/Form1.vb
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Imports Microsoft.VisualBasic.Devices
Imports System.Diagnostics
Imports System.Media
Imports System.Security.Cryptography
Public Class Form1

Private stopwatch As New Stopwatch()
Private random As New Random()

Private Sub Button1_Click(sender As Object, e As EventArgs) Handles Button1.Click
begin()
End Sub
Private Sub begin()
Dim scream As New SoundPlayer("scream.wav")
Dim tooltip As New ToolTip()
Button1.Hide()
scream.Play()
stopbutton.Show()
stopwatch.Reset()
stopwatch.Start()

End Sub
Private Sub Timer1_Tick(sender As Object, e As EventArgs) Handles Timer1.Tick
timelabel.Text = stopwatch.Elapsed.ToString("hh\:mm\:ss\.fff")
End Sub



Private Sub stopbutton_Click(sender As Object, e As EventArgs) Handles stopbutton.Click
stopbutton.Hide()
stopwatch.Stop()
MessageBox.Show("Congrats, you were able to press the buton.", stopwatch.Elapsed.ToString())
Button1.Show()
End Sub

Private Sub Button2_Click(sender As Object, e As EventArgs) Handles Button2.Click
Dim centerX As Integer = Me.Width \ 2
Dim centerY As Integer = Me.Height \ 2
Dim newLeft As Integer = centerX - stopbutton.Width \ 2
Dim newTop As Integer = centerY - stopbutton.Height \ 2
stopbutton.Location = New Point(newLeft, newTop)
End Sub
Private Sub cooldown_Tick(sender As Object, e As EventArgs) Handles cooldown.Tick
Dim randomValue1 As Integer = random.Next(1, 200)
Dim randomValue2 As Integer = random.Next(1, 100)
Dim dx As Integer = Cursor.Position.X - stopbutton.Left
Dim dy As Integer = Cursor.Position.Y - stopbutton.Top
Dim distance As Double = Math.Sqrt(dx * dx + dy * dy)

If distance < 500 Then
stopbutton.Left += 100 * dx / distance - randomValue1
stopbutton.Top += 100 * dy / distance - randomValue2
End If

End Sub

Private Sub teachermode_CheckedChanged(sender As Object, e As EventArgs) Handles teachermode.CheckedChanged
If teachermode.Checked Then
cooldown.Enabled = False
Else
cooldown.Enabled = True
End If
End Sub
End Class
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