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Imports Microsoft.VisualBasic.ApplicationServices | ||
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Namespace My | ||
' The following events are available for MyApplication: | ||
' Startup: Raised when the application starts, before the startup form is created. | ||
' Shutdown: Raised after all application forms are closed. This event is not raised if the application terminates abnormally. | ||
' UnhandledException: Raised if the application encounters an unhandled exception. | ||
' StartupNextInstance: Raised when launching a single-instance application and the application is already active. | ||
' NetworkAvailabilityChanged: Raised when the network connection is connected or disconnected. | ||
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' **NEW** ApplyApplicationDefaults: Raised when the application queries default values to be set for the application. | ||
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' Example: | ||
' Private Sub MyApplication_ApplyApplicationDefaults(sender As Object, e As ApplyApplicationDefaultsEventArgs) Handles Me.ApplyApplicationDefaults | ||
' | ||
' ' Setting the application-wide default Font: | ||
' e.Font = New Font(FontFamily.GenericSansSerif, 12, FontStyle.Regular) | ||
' | ||
' ' Setting the HighDpiMode for the Application: | ||
' e.HighDpiMode = HighDpiMode.PerMonitorV2 | ||
' | ||
' ' If a splash dialog is used, this sets the minimum display time: | ||
' e.MinimumSplashScreenDisplayTime = 4000 | ||
' End Sub | ||
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Partial Friend Class MyApplication | ||
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End Class | ||
End Namespace |
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<?xml version="1.0" encoding="utf-8"?> | ||
<root> | ||
<!-- | ||
Microsoft ResX Schema | ||
Version 2.0 | ||
The primary goals of this format is to allow a simple XML format | ||
that is mostly human readable. The generation and parsing of the | ||
various data types are done through the TypeConverter classes | ||
associated with the data types. | ||
Example: | ||
... ado.net/XML headers & schema ... | ||
<resheader name="resmimetype">text/microsoft-resx</resheader> | ||
<resheader name="version">2.0</resheader> | ||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> | ||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> | ||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> | ||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> | ||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> | ||
<value>[base64 mime encoded serialized .NET Framework object]</value> | ||
</data> | ||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> | ||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> | ||
<comment>This is a comment</comment> | ||
</data> | ||
There are any number of "resheader" rows that contain simple | ||
name/value pairs. | ||
Each data row contains a name, and value. The row also contains a | ||
type or mimetype. Type corresponds to a .NET class that support | ||
text/value conversion through the TypeConverter architecture. | ||
Classes that don't support this are serialized and stored with the | ||
mimetype set. | ||
The mimetype is used for serialized objects, and tells the | ||
ResXResourceReader how to depersist the object. This is currently not | ||
extensible. For a given mimetype the value must be set accordingly: | ||
Note - application/x-microsoft.net.object.binary.base64 is the format | ||
that the ResXResourceWriter will generate, however the reader can | ||
read any of the formats listed below. | ||
mimetype: application/x-microsoft.net.object.binary.base64 | ||
value : The object must be serialized with | ||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter | ||
: and then encoded with base64 encoding. | ||
mimetype: application/x-microsoft.net.object.soap.base64 | ||
value : The object must be serialized with | ||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter | ||
: and then encoded with base64 encoding. | ||
mimetype: application/x-microsoft.net.object.bytearray.base64 | ||
value : The object must be serialized into a byte array | ||
: using a System.ComponentModel.TypeConverter | ||
: and then encoded with base64 encoding. | ||
--> | ||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> | ||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" /> | ||
<xsd:element name="root" msdata:IsDataSet="true"> | ||
<xsd:complexType> | ||
<xsd:choice maxOccurs="unbounded"> | ||
<xsd:element name="metadata"> | ||
<xsd:complexType> | ||
<xsd:sequence> | ||
<xsd:element name="value" type="xsd:string" minOccurs="0" /> | ||
</xsd:sequence> | ||
<xsd:attribute name="name" use="required" type="xsd:string" /> | ||
<xsd:attribute name="type" type="xsd:string" /> | ||
<xsd:attribute name="mimetype" type="xsd:string" /> | ||
<xsd:attribute ref="xml:space" /> | ||
</xsd:complexType> | ||
</xsd:element> | ||
<xsd:element name="assembly"> | ||
<xsd:complexType> | ||
<xsd:attribute name="alias" type="xsd:string" /> | ||
<xsd:attribute name="name" type="xsd:string" /> | ||
</xsd:complexType> | ||
</xsd:element> | ||
<xsd:element name="data"> | ||
<xsd:complexType> | ||
<xsd:sequence> | ||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> | ||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> | ||
</xsd:sequence> | ||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" /> | ||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> | ||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> | ||
<xsd:attribute ref="xml:space" /> | ||
</xsd:complexType> | ||
</xsd:element> | ||
<xsd:element name="resheader"> | ||
<xsd:complexType> | ||
<xsd:sequence> | ||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> | ||
</xsd:sequence> | ||
<xsd:attribute name="name" type="xsd:string" use="required" /> | ||
</xsd:complexType> | ||
</xsd:element> | ||
</xsd:choice> | ||
</xsd:complexType> | ||
</xsd:element> | ||
</xsd:schema> | ||
<resheader name="resmimetype"> | ||
<value>text/microsoft-resx</value> | ||
</resheader> | ||
<resheader name="version"> | ||
<value>2.0</value> | ||
</resheader> | ||
<resheader name="reader"> | ||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> | ||
</resheader> | ||
<resheader name="writer"> | ||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> | ||
</resheader> | ||
<metadata name="tooltip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a"> | ||
<value>135, 15</value> | ||
</metadata> | ||
<metadata name="Timer1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a"> | ||
<value>17, 17</value> | ||
</metadata> | ||
<metadata name="tooltip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a"> | ||
<value>135, 15</value> | ||
</metadata> | ||
<metadata name="cooldown.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a"> | ||
<value>461, 17</value> | ||
</metadata> | ||
<metadata name="$this.TrayHeight" type="System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"> | ||
<value>25</value> | ||
</metadata> | ||
</root> |
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Imports Microsoft.VisualBasic.Devices | ||
Imports System.Diagnostics | ||
Imports System.Media | ||
Imports System.Security.Cryptography | ||
Public Class Form1 | ||
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Private stopwatch As New Stopwatch() | ||
Private random As New Random() | ||
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Private Sub Button1_Click(sender As Object, e As EventArgs) Handles Button1.Click | ||
begin() | ||
End Sub | ||
Private Sub begin() | ||
Dim scream As New SoundPlayer("scream.wav") | ||
Dim tooltip As New ToolTip() | ||
Button1.Hide() | ||
scream.Play() | ||
stopbutton.Show() | ||
stopwatch.Reset() | ||
stopwatch.Start() | ||
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End Sub | ||
Private Sub Timer1_Tick(sender As Object, e As EventArgs) Handles Timer1.Tick | ||
timelabel.Text = stopwatch.Elapsed.ToString("hh\:mm\:ss\.fff") | ||
End Sub | ||
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Private Sub stopbutton_Click(sender As Object, e As EventArgs) Handles stopbutton.Click | ||
stopbutton.Hide() | ||
stopwatch.Stop() | ||
MessageBox.Show("Congrats, you were able to press the buton.", stopwatch.Elapsed.ToString()) | ||
Button1.Show() | ||
End Sub | ||
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Private Sub Button2_Click(sender As Object, e As EventArgs) Handles Button2.Click | ||
Dim centerX As Integer = Me.Width \ 2 | ||
Dim centerY As Integer = Me.Height \ 2 | ||
Dim newLeft As Integer = centerX - stopbutton.Width \ 2 | ||
Dim newTop As Integer = centerY - stopbutton.Height \ 2 | ||
stopbutton.Location = New Point(newLeft, newTop) | ||
End Sub | ||
Private Sub cooldown_Tick(sender As Object, e As EventArgs) Handles cooldown.Tick | ||
Dim randomValue1 As Integer = random.Next(1, 200) | ||
Dim randomValue2 As Integer = random.Next(1, 100) | ||
Dim dx As Integer = Cursor.Position.X - stopbutton.Left | ||
Dim dy As Integer = Cursor.Position.Y - stopbutton.Top | ||
Dim distance As Double = Math.Sqrt(dx * dx + dy * dy) | ||
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If distance < 500 Then | ||
stopbutton.Left += 100 * dx / distance - randomValue1 | ||
stopbutton.Top += 100 * dy / distance - randomValue2 | ||
End If | ||
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End Sub | ||
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Private Sub teachermode_CheckedChanged(sender As Object, e As EventArgs) Handles teachermode.CheckedChanged | ||
If teachermode.Checked Then | ||
cooldown.Enabled = False | ||
Else | ||
cooldown.Enabled = True | ||
End If | ||
End Sub | ||
End Class |
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