See the readme for installation and usage instructions
Changes for V7.1.0
- Blender 4.2 LTS support!
- Please note you need the new version of mmd_tools
- Koikatsu Sunshine exporter bugfix by @Guerra24!
- This fixes colors not showing up on KKS exports that had their material set to "Koikano"
- Replaced Generated Face Normal smoothing with a new geometry nodes setup from @MoriMorinya! (original node group by aVersionOfReality)
- Added a button to import a single ripped animation from the game onto your model!
- This feature requires Rokoko studio live plugin to be installed
- This supports Mixamo animations too thanks to @hsxfunc
- Import KeyError fixes by @justturniphead!
- Chinese translation updates by @AnalogKnight!
- Normal maps are now loaded into the optimized material thanks to @FrankV724!
- The KKBP plugin can now generate a material atlas by itself!
- The plugin also automatically generates a copy of your model that uses the atlas
- This feature does not have a pixel limit, so if the atlas is too large, you can split up your objects and re-generate it
- Streamlined the KKBP main panel!
- There's now only one button for importing, one for optimizing materials and one for exporting
- If a button in the panel cannot be used, it will now be grayed out. Some features (like the animation import feature) require you to use the Rigify armature, and other features (like the prep button) require you to use the KKBP armature
- The plugin will now attempt to give you progress information during very long sequences, like when finalizing materials or bone simplification
- Generating dark colors and textures can now be skipped to slightly speed up import times
- Blue pixels on textures should now be fixed
- This appeared to be an issue on certain blender versions. The textures are now generated by a python script, so this issue should not happen again.
- Updated the colors in the KK Shader to look good in the default "Blender dark" theme
- Updated the plugin to be a Blender 4.2 extension (it is no longer a legacy addon)
- Renamed the folders inside of the exporter zip to be clearer
- Added decompiled source code for the KKBP_Exporter.dll to the exporter zip (thanks to @Guerra24)
- Moved wiki and usage instructions to a github pages site: https://flailingfog.github.io