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Phase 1 - Core mechanics & gameplay

No due date 54% complete

The first of 4 phases for the implementation plan.
This will consist of the basic functionality and the initial things to do, expeditions, players shop, gathering.
Leveling (and level locks), stats, equipment.
It will include things like tests, versioning and a basic deployment pipeline.

Phase 1: Core mechanics & gameplay.

Phase 2: Additional gameplay mec…

The first of 4 phases for the implementation plan.
This will consist of the basic functionality and the initial things to do, expeditions, players shop, gathering.
Leveling (and level locks), stats, equipment.
It will include things like tests, versioning and a basic deployment pipeline.

Phase 1: Core mechanics & gameplay.

Phase 2: Additional gameplay mechanics

Phase 3: Advanced features
This will be things planned for the future after release - laying out baselines and ideas / projects.

Phase 4: Testing and refinement
This will be where we test everything

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