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0.1.3

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@skyrina skyrina released this 01 Mar 10:34
· 99 commits to 1.20 since this release

What's Changed

  • fix: Emoji related bugs by @omoflop

  • fix(crash): Divide by zero crash in MOTD box by @omoflop in [4c71cb6](4c71cb6

  • fix(crash): Fixes a race condition crash by @alekso56 in #65

  • fix: ImmediatelyFast breaking animated emoji rendering by @UnlikePaladin in 657acc1

  • fix: world.getBlocks reusing block positions by @omoflop in #72

  • fix(crash): Crashes with spark and collective in by @UnlikePaladin in #81

  • fix: Various issues by @UnlikePaladin in #82

  • fix: Incorrect null handling with json apis by @omoflop in 7564d15

  • fix: set_primary_texture and set_secondary_texture not being able to receive nil as a first argument. by @UnlikePaladin in [78aa76](78aa762

  • fix: NAMEPLATE_EDIT permissions not triggering the no permissions badge by @UnlikePaladin in 6f27e2d

  • fix: world:getBlockState() properly returns VOID_AIR instead of AIR by @PoolloverNathan in #92

  • fix(crash): PlatformUtils a crash whenever a version of a mod from a newer version of MC is present by @superpowers04 in #101

  • fix: toJson("-") results in 0` by @KitCat962 in #126

  • fix: Invalid ModelPart cache @KitCat962 in #128

  • fix: Text height @KitCat962 in #127

  • fix: Blockbench 4.9 causing incorrect uv calculations by @KitCat962 in #129

  • fix(crash): Armour textures on Forge crashing the game when rendered using armour pivots by @TJT01 in #119, fixes #115

  • fix: Figura resetting other mods' keybinds by @UnlikePaladin in ad5af9f

  • fix: HUD hiding not working on Forge by @UnlikePaladin in c3b6b5e

  • fix: Incorrect background colors on text tasks by @UnlikePaladin in b42a15f

  • fix: VM error if getPrimaryDefinedTextures is given no argument by @UnlikePaladin in 67ddf10

  • fix: Make offset...() actually work by by @UnlikePaladin in 718a4eb

  • fix: Elytra being rendered if origins is installed by @UnlikePaladin in cc37c9d

  • fix: Command issues on Forge by @UnlikePaladin in 62dc2e3

  • fix: Assorted version detection related bugs by @KitCat962 in(not limited to) #152

  • fix: VM error when getting a slot and the player is dead or if the slot access is null/invalid by @UnlikePaladin in 0a9da0a

  • fix: Hiding the vanilla model armor part wouldn't hide the corresponding armor part if it had a pivot by @UnlikePaladin in a125d4b

  • fix: πŸ›‘ BREAKING: the long existing bug of many functions being 1 tick delayed by @auriafoxgirl in #192

  • fix: Force English locale on toUpperCase and toLowerCase calls to fix issues on systems with a different locale by @UnlikePaladin in 52da5ff

  • fix: Inconsistent Syntax on SpriteTask:setTexture by @UnlikePaladin in b9b9fd9

  • fix: Version check did not work correctly on Forge by @UnlikePaladin in 8af3544

  • fix(crash): Fixed several crashes with mods that changed the PoseStack on Forge such as Mana and Artifice by @UnlikePaladin in c352a58

  • chore(deps): Update LuaJ to 3.0.7 by @UnlikePaladin in 2e17b46

  • chore(docs): Create CONTRIBUTING.md for all future and current contributors to follow. by @Covkie in #42

  • chore(mc-docs): Multiple Grammatical changes and fixes to lang/en_us.json by @Covkie, @superpowers04, @GrandpaScout, @repository, etc in #104, #108, #117

  • chore: Various repository optimizations by @Kichura

  • chore: Removed jar merging, Forge and Fabric builds are now standalone by @UnlikePaladin in 1d912f2

  • chore: Publish pre-releases to Github

  • chore: Use JDK 17 instead of 21 in terms of codespaces by @Kichura in #167

  • chore: Bump LuaJ to 3.0.8

  • chore: Switch from Java-WebSocket to nv-websocket-client

  • feat: Emoji autocompletion support for categories by @omoflop in f0afe52

  • feat: Changed various shader related methods to be platform agnostic and added getShaderPackName by @UnlikePaladin in #64

  • feat: Support ImmediatelyFast's new API by @UnlikePaladin in #75

  • feat: Add getPrimaryTexture and getSecondaryTexture to the modelpart api by @omoflop in 090054f

  • feat: Text in the MOTD is now clickable by @omoflop in #90

  • feat: Add world.isChunkLoaded() to check if chunks are loaded by @PoolloverNathan in #92

  • feat: Users with special badges can now individually recolour them in 7d468bf

  • feat: Add Elytra Pivot by @UnlikePaladin in 4b27c92

  • feat: Figura now has translations at https://translate.figuramc.org.

    1. French fr_fr translation by @HastagGuigui
    2. Romanian ro_ro translation by @circlemaniac
    3. Ukrainian uk_ua translation by @playgamesgo
    • Top 5 in progress | Please contribute!:
      1. Italian it_it 63%
      2. Brazillian Portugese pt_br 52%
      3. French Canadian fr_ca 52%
      4. Latvian lv_lv 45%
      5. Spanish es_es 43%
  • feat: Create RaycastAPI ✨ by @KitCat962 in #131

  • feat: Adds new function to ClientAPI generateUUID which generates a random UUID by @KitCat962 in #99

  • feat: Optimize avatar nbt and functions now support relative file access ./ ../ by Kitcat962 in #135

    • πŸ›‘ BREAKING: If you access avatar nbt please read the description in #135
  • feat: Data related features by @lexize in #52

    1. File API - designed for file operations restricted to the figura/data folder on the host system.
    2. Data API - adds features which enhance data manipulation with advanced stream handling, readers, providers, and byte buffers.
    3. Json API - adds functions for JSON serialization and deserialization.
    4. Resources API - allows storing raw file data rom your avatar folder in avatar itself.
    5. Networking API πŸš€ - everything networking implemented with http, limited to an opt in permission setting.
    • changed pairs and ipairs functions to make them able to be work with userdata, and not only tables
    • πŸ›‘ BREAKING: ConfigAPI now uses figura/config folder instead of figura/data. figura/data is now used by FileAPI
  • feat: Adds a new TRIDENT ParentType and TRIDENT_RENDER event, meant to be equivalent to ARROW and ARROW_RENDER by @Manuel-3 in #109

  • feat: Adds renderer:setRootRotationsAllowed(bool) to control if the model will have root rotations applied to it by @KitCat962 in #144

  • feat: client.getEnum - takes a string and returns a list of values for the Figura enum with that name by @4P5 in #159

  • feat: client.getRegistry() and world.getHeight() read more in pr #160 by @4P5

  • feat: Allow cancelling any playing sound from a user when returning true in the ON_PLAY_SOUND event by @KitCat962 in #170

  • feat: Geckolib4 compatibility πŸŽ‰ by @UnlikePaladin in #171

  • feat: Return the break texture for block entity models on BlockStateAPI by @UnlikePaladin in a6168d0

  • feat: Allow avatar to load if none is found for player - enables Avatar CEM by @jasperalani in #168

  • feat: Add FiguraModelPart.remove to remove a given part from it's parent by @UnlikePaladin in 11720d1

  • feat: πŸ›‘ BREAKING: Remove ElytraPivot and separated it into LeftElytraPivot and RightElytraPivot with aliases RightWingPivot and LeftWingPivot by @UnlikePaladin in a125d4b

  • feat: `CUTOUT_EMISSIVE_SOLID now renders full bright as it uses the beacon beam and not the warden's shader by @UnlikePaladin in 188f8c1

  • feat: Prevent item tasks from calling item render event to be in parity of skull render event by @applejuiceyy in #172

  • feat: Added EntityTasks by @applejuiceyy in #180

  • feat: Newly supported versions 🀯

    1. 1.20.2 and 1.20.4 support on Fabric/Quilt, Forge and Neoforge
    2. 1.16.5 πŸ”₯support on Forge and Fabric

Full Changelog: 0.1.2...0.1.3