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Melee Framedata Database

The Melee Database is a web application inspired by Ultimate Frame Data to give players easy and convenient access to gameplay data that is otherwise not readily avaliable. The database utilizes Flask as the webframe for the main Python program, which uses SQLAlchemy to store the data for each character

To Do

  • Looking to add data in the future, some possibilites include ledge, tech, and hitstun frame data, as well as frame advantage for moves on shield/crouch cancelling. Data added will mostly come down to what else I am able to find/am given at the moment since I'm not very well accustomed to data mining

  • Update admin security

  • Keep an eye on frame-by-frame viewer, fix any bugs associated

  • Some character data is still missing, need to find a way to extract that info

  • Some character data may be inaccurate, need to do cross-checking

  • Throw data is inaccurate, throw's total frames are based on the weight of the character they are throwing, a note needs to made of that

  • Add character stats such as dash duration, rankings for misc info (if you have any suggestions feel free to direct message me on Twitter)

  • Find missing character animation GIFs, such as most Pichu's animations and most character's throws

  • Add search bar on homepage for characters, potentially search bar on character pages for attacks

  • Add more comments to the main python program to improve readability

  • Upload ER Diagram of the Database

  • Possible CSS stylistic changes

  • Add Toggelable Dark Mode

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  • Python 98.7%
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