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stash, gotta get back to work
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jet-sony committed Aug 1, 2024
1 parent 9d3605d commit 78ad5b4
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Showing 2 changed files with 1 addition and 8 deletions.
8 changes: 1 addition & 7 deletions src/ale_interface.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -86,13 +86,7 @@ class ALEInterface {
// user's responsibility to check if the game has ended and reset
// when necessary - this method will keep pressing buttons on the
// game over screen.
reward_t act(Action action);

// Applies a continuous action to the game and returns the reward. It is the
// user's responsibility to check if the game has ended and reset
// when necessary - this method will keep pressing buttons on the
// game over screen.
reward_t actContinuous(float r, float theta, float fire);
reward_t act(float r, float theta, float fire);

// Indicates if the game has ended.
bool game_over(bool with_truncation = true) const;
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1 change: 0 additions & 1 deletion src/emucore/Settings.cxx
Original file line number Diff line number Diff line change
Expand Up @@ -415,7 +415,6 @@ void Settings::setDefaultSettings() {
boolSettings.insert(std::pair<std::string, bool>("send_rgb", false));
intSettings.insert(std::pair<std::string, int>("frame_skip", 1));
floatSettings.insert(std::pair<std::string, float>("repeat_action_probability", 0.25));
floatSettings.insert(std::pair<std::string, float>("continuous_action_threshold", 0.5));
stringSettings.insert(std::pair<std::string, std::string>("rom_file", ""));
// Whether to truncate an episode on loss of life.
boolSettings.insert(std::pair<std::string, bool>("truncate_on_loss_of_life", false));
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