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JesseFarebro committed Feb 17, 2023
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# Changelog

All notable changes to this project will be documented in this file.

The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [Unreleased]

## [0.8.1] - 2023-02-17

### Added

- Added type stubs for the native ALE Python module generated via pybind11. You'll now get type hints in your IDE.

### Fixed

- Fixed `render_mode` attribute on legacy Gym environment (@younik)
- Fixed a bug which could parse invalid ROM names containing numbers, e.g., TicTacToe3D or Pitfall2
- Changed the ROM identifier of VideoChess & VideoCube to match VideoCheckers & VideoPinball.
Specifically, the environment ID changed from `Videochess` -> `VideoChess` and `Videocube` -> `VideoCube`.
Most ROMs had the ID correctly as `video_chess.bin` and `video_cube.bin` but for those who didn't you can
simply run `ale-import-roms` which will automatically correct this for you.
- Reverted back to manylinux2014 (glibc 2.17) to better support older operating systems.

## [0.8.0] - 2022-09-05

### Added

- Added compliance with the Gym v26 API. This includes multiple breaking changes to the Gym API. See the [Gym Release](https://github.com/openai/gym) for additional information.
- Reworked the ROM plugin API resulting in reduced startup time when importing `ale_py.roms`.
- Added a truncation API to the ALE interface to query whether an episode was truncated or terminated (`ale.game_over(with_truncation=true/false)` and `ale.game_truncated()`)
Expand All @@ -20,70 +38,87 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- Added builds for Python 3.11.

### Fixed

- Moved the Gym environment entrypoint from `gym.envs.atari:AtariEnv` to `ale_py.env.gym:AtariEnv`. This resolves many issues with the namespace package but does break backwards compatability for some Gym code that relied on the entry point being prefixed with `gym.envs.atari`.

## [0.7.5] - 2022-04-18

### Added

- Added validation for Gym's frameskip values.
- Made ROM loading more robust with module-level `__getattr__` and `__dir__`.
- Added `py.typed` to the Python module's root directory to support type checkers.
- Bumped SDL to v2.0.16.

### Fixed

- Fixed Gym render mode metadata. (@vwxyzjn)
- Fixed Gym warnings about `seeding.hash_seed` and `random.randint`.
- Fixed build infrastructure issues from the migration to `setuptools>=0.61`.

### Removed
- Removed Gym's `.render(mode='human')`. Gym now uses the `render_mode` keyword argument in the environment constructor.

- Removed Gym's `.render(mode='human')`. Gym now uses the `render_mode` keyword argument in the environment constructor.

## [0.7.4] - 2022-02-16

### Added

- Proper C++ namespacing for the ALE and Stella (@tuero)
- vcpkg manifest. You can now install dependencies via `cmake`.
- Support for the new Gym (0.22) `reset` API, i.e., the `seed` and `return_info` keyword arguments.
- Moved cibuildwheel config from Github Actions to pyproject.toml.

### Fixed

- Fixed a bug with the terminal signal in ChopperCommand #434
- Fixed warnings with `importlib-metadata` on Python < 3.9.
- Reverted the Gym `v5` defaults to align with the post-DQN literature. That is, moving from a frameskip of 5 -> 4, and full action set -> minimal action set.

## [0.7.3] — 2021-11-02

### Added

- Environment variable `ALE_PY_ROM_DIR` which if specified will search for ROMs in `${ALE_PY_ROM_DIR}/*.bin`. (@joshgreaves)

## [0.7.2] — 2021-10-07

### Added

- Package Tetris by Colin Hughes. This ROM is made publicly available by the author. This is useful for other open-source packages to be able to unit test agaisnt the ALE. (@tfboyd)
- Python 3.10 prebuilt wheels

### Fixed

- Fixed an issue with `isSupportedROM` on Windows which was causing incorrect ROM hashes.

### Removed
- Python 3.6 prebuilt wheels

- Python 3.6 prebuilt wheels

## [0.7.1] — 2021-09-28

### Added

- Added `ale-import-roms --import-from-pkg {pkg}`
- Use `gym.envs.atari` as a namespace package to maintain backwards compatability with the `AtariEnv` entry point.
- The ALE now uses Gym's environment plugin system in `gym>=0.21` (https://github.com/openai/gym/pull/2383, https://github.com/openai/gym/pull/2409, https://github.com/openai/gym/pull/2411). Users no longer are required to import `ale_py` to use a `-v5` environment.

### Changed

- Silence unsupported ROMs warning behind `ImportError`. To view these errors you should now supply the environment variable `PYTHONWARNINGS=default::ImportWarning:ale_py.roms`.
- Reworked ROM error messages to provide more helpful suggestions.
- General metadata changes to the Python package.

### Fixed

- Add missing `std::` name qualifier when enabling SDL (@anadrome)
- Fixed mandatory kwarg for `gym.envs.atari:AtariEnv.clone_state`.


## [0.7.0] — 2021-09-14

### Added

- Native support for OpenAI Gym
- Native Python interface using pybind11 which results in a speedup for Python workloads as well as proper support for objects like `ALEState`
- Python ROM management, e.g., `ale-import-roms`
Expand All @@ -95,6 +130,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- Added `setRAM` which can be useful for modifying the environment, e.g., learning a causal model over RAM transitions, altering game dynamics, etc.

### Changed

- Rewrote SDL support using SDL2 primitives
- SDL2 now renders every frame independent of frameskip
- SDL2 renders at the proper ROM framerate (added benefit of audio sync support)
Expand All @@ -107,13 +143,15 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- Updated Markdown documentation to replace TeX manual

### Fixed

- Fixed bankswitching type for UA cartridges
- Fixed a SwapPort bug in Surround
- Fixed multiple bugs in handling invalid ROM files (thanks @tkoeppe)
- Fixed initialization of TIA static data to make it thread safe (thanks @tkoeppe)
- Fixed RNG initialization, this was one of the last barriers to making the ALE fully deterministic, we are now fully deterministic

### Removed

- Removed FIFO interface
- Removed RL-GLUE support
- Removed ALE CLI interface
Expand All @@ -130,57 +168,70 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- Remove Stella CheatManager
- Lots of code cleanups conforming to best practices (thanks @tkoeppe)


## [0.6.1] — 2019-11-20

### Changed

- Speedup of up to 30% by optimizing variable types (@qstanczyk)

### Fixed

- Fixed switch fall-through with Gravitar lives detection (@lespeholt)

## [0.6.0] — 2015-06-23

### Added

- Support for modes and difficulties in Atari games (@mcmachado)
- Frame maxpooling as a post-processing option (@skylian)
- Added support for: Turmoil, Koolaid, Tron Deadly Discs, Mr. Do, Donkey Kong, Keystone Kapers, Frogger, Sir Lancelot, Laser Gates, Lost Luggage,
- Added MD5 list of supported ROMs

### Changed

- Disabled color averaging by default
- Replaced TinyMT with C++11 random

### Fixed

- Fixed old color averaging scheme (PR #181)
- Fixed minimal action set in Pong
- Fixed termination issues in Q*Bert

- Fixed termination issues in Q\*Bert

## [0.5.2] — 2015-10-04

### Added

- Routines for ALEState serialization (@Jragonmiris).

### Changed

- Enforce flags existence (@mcmachado).

### Fixed

- Fix RNG issues introduced in 0.5.0.
- Additional bug fixes.


## [0.5.1] — 2015-07-07

### Added

- Added RNG serialization capability.

### Changed

- Refactored Python getScreenRGB to return unpacked RGB values (@spragunr).
- Sets the default value of the color_averaging flag to be true. It was true by default in previous versions but was changed in 0.5.0. Reverted for backward compatibility.

### Fixed
- Bug fixes from ALE 0.5.0.

- Bug fixes from ALE 0.5.0.

## [0.5.0] — 2015-06-22

### Added

- Added action_repeat_stochasticity.
- Added sound playback, visualization.
- Added screen/sound recording ability.
Expand All @@ -190,65 +241,76 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- Incorporated Java agent into main repository.

### Changed

- Better ALEInterface.
- Many other changes.

### Fixed

- Some game fixes.

### Removed

- Removed internal controller, now superseded by shared library interface.
- Removed the following command-line flags: 'output_file', 'system_reset_steps', 'use_environment_distribution', 'backward_compatible_save', internal agent flags
- The flag 'use_starting_actions' was removed and internally its value is always 'true'.
- The flag 'disable_color_averaging' was renamed to 'color_averaging' and FALSE is its default value.


## [0.4.4] — 2014-04-28

### Fixed
- Fixed a memory issue in ALEScreen.

- Fixed a memory issue in ALEScreen.

## [0.4.3] — 2014-04-26

### Fixed

- Fixed issues with frame numbers not being correctly updated.
- Fixed a bug where total reward was not properly reported under frame skipping.
- Fixed a bug with ALEState's m_frame_number.


## [0.4.2] — 2013-06-12

### Changed

- Modified StellaEnvironment save/load interface to provide additional flexibility.

### Fixed
- Series of bug fixes from Matthew Hausknecht and community.

- Series of bug fixes from Matthew Hausknecht and community.

## [0.4.1] — 2013-05-24

### Added

- Added frame skipping support directly in StellaEnvironment.

### Changed

- Reverted default number of episodes to 10.

### Fixed
- Fixed RL-Glue syntax from OBSERVATION to OBSERVATIONS. Thanks to Angus MacIsaac for picking this bug up.

- Fixed RL-Glue syntax from OBSERVATION to OBSERVATIONS. Thanks to Angus MacIsaac for picking this bug up.

## [0.4.0] — 2013-04-22

### Added

- RL-Glue support
- Shared library interface
- Simpler direct environment interfacing
- Improved environment handling
- Improved environment customization
- Better documentation


## 0.3.0 — 2012-07-22
- Initial ALE release.

- Initial ALE release.

[unreleased]: https://github.com/mgbellemare/Arcade-Learning-Environment/compare/v0.8.0...HEAD
[unreleased]: https://github.com/mgbellemare/Arcade-Learning-Environment/compare/v0.8.1...HEAD
[0.8.1]: https://github.com/mgbellemare/Arcade-Learning-Environment/compare/v0.8.0...v0.8.1
[0.8.0]: https://github.com/mgbellemare/Arcade-Learning-Environment/compare/v0.7.5...v0.8.0
[0.7.5]: https://github.com/mgbellemare/Arcade-Learning-Environment/compare/v0.7.4...v0.7.5
[0.7.4]: https://github.com/mgbellemare/Arcade-Learning-Environment/compare/v0.7.3...v0.7.4
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