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Support for frequencymultiplier in character sounds #15082

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Original file line number Diff line number Diff line change
Expand Up @@ -1376,7 +1376,7 @@ public void PlaySound(CharacterSound.SoundType soundType, float soundIntervalFac
}
var selectedSound = matchingSounds.GetRandomUnsynced();
if (selectedSound?.Sound == null) { return; }
soundChannel = SoundPlayer.PlaySound(selectedSound.Sound, AnimController.WorldPosition, selectedSound.Volume, selectedSound.Range, hullGuess: CurrentHull, ignoreMuffling: selectedSound.IgnoreMuffling);
soundChannel = SoundPlayer.PlaySound(selectedSound.Sound, AnimController.WorldPosition, selectedSound.Volume, selectedSound.Range, hullGuess: CurrentHull, ignoreMuffling: selectedSound.IgnoreMuffling, freqMult: selectedSound.GetRandomFrequencyMultiplier());
soundTimer = Params.SoundInterval;
}

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Original file line number Diff line number Diff line change
@@ -1,4 +1,5 @@
using Barotrauma.Sounds;
using Microsoft.Xna.Framework;
using System.Collections.Immutable;

namespace Barotrauma
Expand All @@ -16,6 +17,8 @@ public enum SoundType
public SoundType Type => Params.State;
public ImmutableHashSet<Identifier> TagSet => Params.TagSet;
public float Volume => roundSound == null ? 0.0f : roundSound.Volume;

public Vector2 FrequencyMultiplierRange => roundSound == null ? new Vector2(1.0f) : roundSound.FrequencyMultiplierRange;
public float Range => roundSound == null ? 0.0f : roundSound.Range;
public Sound Sound => roundSound?.Sound;

Expand All @@ -26,5 +29,10 @@ public CharacterSound(CharacterParams.SoundParams soundParams)
Params = soundParams;
roundSound = RoundSound.Load(soundParams.Element);
}

public float GetRandomFrequencyMultiplier()
{
return Rand.Range(FrequencyMultiplierRange.X, FrequencyMultiplierRange.Y);
}
}
}
Original file line number Diff line number Diff line change
Expand Up @@ -276,7 +276,7 @@ public float FrequencyMultiplier
{
if (value is < MinFrequencyMultiplier or > MaxFrequencyMultiplier)
{
DebugConsole.ThrowError($"Frequency multiplier out of range: {value}" + Environment.StackTrace.CleanupStackTrace());
DebugConsole.ThrowError($"Frequency multiplier out of range: {value} . Minimum acceptable frequency value is {MinFrequencyMultiplier} , maximum acceptable frequency value is {MaxFrequencyMultiplier} ." + Environment.StackTrace.CleanupStackTrace());
}
frequencyMultiplier = Math.Clamp(value, MinFrequencyMultiplier, MaxFrequencyMultiplier);

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