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Added Missing Strings #2153
Added Missing Strings #2153
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* Update spawnmenu.properties * Update entities.properties * Update base_vehicles.lua * Update base_npcs.lua * Update spawnmenu.properties * Update npc_tf2_ghost.lua * Update cl_init.lua * Update custom.lua * Update getmaps.lua * Update entities.lua * Update npcs.lua * Update postprocess.lua * Update vehicles.lua * Update weapons.lua * Update edit_sun.lua * Update edit_sky.lua * Update edit_fog.lua * Update game_hl2.lua * Update sent_ball.lua * Update weapons.lua * Update entities.lua * Update npcs.lua * Update vehicles.lua * Update postprocess.lua * Update weapons.lua * Update spawnmenu.properties
Is it possible to localize the "Favorites" string in the map selector (getmaps.lua)? |
@IBRS-4Ever Yeap, thanks. Just need Tora to get it in the PR: NovaDiablox#2 |
* Localization: added more missing strings * Localization: added more missing strings * Localization: added more missing strings * Localization: added more missing strings
Oh sorry about that, its a bad habit of mine to do that. |
Hm... while I know that some languages actually localize game's names (mine usually not), I am not sure if this is necessary. Like, if you will look on the Steam store page of the HL2 we will see that the title is not localized (while in description it does) when technically it's possible to localize the name of the game on their store pages. The same goes for gamemodes names. Like we can actually think about localizing those that are official, which are Sandbox and TTT (not sure about TTT but localizing the name of the Sandbox gamemode is something I would like to see), but not the others like Prop Hunt for example (we will not be able to track any changes in their localizations). |
* Localization: updated some strings * Localization: updated some strings
Huge thanks to @Satton2 for helping me improve this PR.