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This Work is based on

https://github.com/losetear/nmap

through MIT-LICENSE

losetear's work:organized the development files from staff0rd.

https://github.com/staff0rd/polygon-map-unity

through MIT-LICENSE

staff0rd's work:the MAIN basic work, my work is improved and customized based on his code.

https://github.com/jceipek/Unity-delaunay

through MIT-LICENSE

jceipek's work:provides basic mathematical methods.

http://alienryderflex.com/polygon_fill/

To be honest, I don't know! I get this from staff0rd's work and he gives a MIT license for his work. Considering there is several digital games are using these functions, so I think it is legal to use it in my work.

Polygon Fill Algorithm provided by Darel Rex Finley

https://polyhaven.com/a/snow_field_aerial

snow_field_aerial_nor_gl_2k Texture is got under CC0 License

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this repository is built just for university application

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