Visual
- Added all remaining HD Base Interiors & Planetscapes
- Added HD vanilla starspheres for the following systems/regions:
- Liberty
- Bretonia
- Rheinland
- Unknown systems
- Independent Worlds
- Tau-37
- Added HD oceans
- Added HD skies
- Added improved Earth and water planet textures that look more like the originals
- Added HD vanilla ship textures that are more faithful to the originals
- Improved ship window textures
- Added improved HD station number textures that have a higher resolution
- Improved the Nomad asteroids
- Improved the Planet Pittsburgh cliff textures
- Added HD sun effects that look more like the originals
- Added a new set of alternative icons
- Improved the commodity icon
- Added higher resolution space cursor textures
- Improved cargo pod texture clarity
- Added HD mine and spike textures
- Character model and props changes:
- Compressed textures to save space and reduce load times
- Fixed artefact on Orillion's lip
- Fixed ridge on the green glass
- Removed orange stripes from Tobias' mustache
- Improved several textures which were previously not as good as they should've been
- Denoised jump effect texture
- Added improved lava asteroids
- Added improved Badlands obsidian and mined asteroid textures
- Added HD organism effect textures
- Added more general improved HD effects
- Added optional Adaptive Sharpening
- Ensure all menu intros use space backdrops with stars
- Added the unused Neutron Star effect to Omega-41
- Added new optional explosion effects
- Improved the Mission and News vendor images
Features
- Installer updates
- Added more pitch variations for the NPC chatter as an option
- Added the DelayDisplay plugin which shows a cooldown timer for weapons that require ammunition
- Added the MultiIntro plugin which shows an unused 4th menu intro
- Allow the player to visit the lab on Planet Toledo
Fixes
- Fixed an issue that caused the debris explosion trail effect to stretch out tremendously
- Updated the faction for the Alaska -> New York jumpgate to prevent it from being hostile in mission 11
- Added an engine to Battleship Arizona so it can properly move towards the Alaska -> New York jumpgate during mission 11
- flplusplus plugin changes:
- Fixed an issue that caused Freelancer to crash when launching on some Windows installs
- Improved timestamp logging
- Removed sound-related patches that previously caused issues
- Assigned correct description names to the nebulae in Omicron Theta
- Corrected numerous German typos and inconsistencies in the English text resources
- Fixed typos and newline issues in the neural net and interface text resources
- Fixed seams in ST03b (Dyson Sphere system) starsphere
- No longer overwrite the neural net and Pirate voice audio files with English versions by default
- Fixed black space backdrops in Kensington and Waterloo station bars
- Applied general fixes to the space backgrounds in numerous bar scripts to ensure they represent an accurate view of the space the bases are in
- Prevented the Valkyrie from landing on the same position as the Anubis in one of the Planet Toledo mission cutscenes
- Reverted a change regarding asteroid draw distances that caused player ships to not be able to collide with some asteroids
- Corrected Frankfurt's nebula color on the nav map
- Ensure Juni will always say her last voice line in New York during mission 4
- Make Ozu and the Blood Dragon escort say something before and after encountering the first hostile contacts in Tohoku during mission 9
- Made the edges of the job board icon softer
- Ensure Ozu and Hakkera's ships use the correct engine effects during the Tekagi cutscene in mission 9
- Updated the MP Rep plugin to fix a crash that would occur on some Windows installs when the equipment or commodity dealer window is opened
- Ensure the correct help text is shown for the Change View button
- Fixed an issue that caused one of the uncloaking Rheinland ships from mission 5 to attack the player too early sometimes
- Updated the orientation of the Freeport station in the gasminer3 intro script so it's no longer upside down
- Fixed an issue that caused Benno Henning on Planet New Berlin to sometimes show an empty bribe dialog
- Fixed the double spaces issue in Zoner pilot names
- Centered the Scan Cargo window
- Replaced outdated jumphole infocards
- Removed a duplicate news entry titled "RHEINLAND ATTACKS LIBERTY!" from mission 9
- Use correct logos for news items from Los Angeles and Crete
- Made alarm (klaxon) quieter at the end of the final Battleship Osiris story cutscene
Misc
- Compressed nav map textures for faster load times
- Compressed several Manhattan base textures for faster load times
- Removed unused and unedited texture/configuration files
- Updated ReShade to version 5.3.0
- Ensure the user sees some explanations about ReShade on first launch
- Check "Inherit Color Profile" option in the default dgVoodoo config
- Reduced time between weapon list refreshes to 0.1 seconds
- Increased time between contact list refreshes to 1.5 seconds
- Added a Tonemap shader which will be used when the fullscreen windowed option is enabled
- Renamed "GMG Station Glorious" to "Mining Station Glorious"
- Added an ambient sound to the lab on Planet Toledo
- Changed icon of the track rings in the Dublin system to trade lane rings
- Added a description for the Racetrack Buoy in the Dublin system
- Decreased saturation and darkness for the ice white blue planet
- Changed the "WEAPONS OFF-LINE" text to "WEAPONS OFFLINE"
- Renamed "AMBIANCE" to "AMBIENCE" in the sound options
- Renamed "CUT SCENE" to "CUTSCENE" in the video options
- Revived the unused water planet menu intro from the original game files
- Updated the in-game version text so Freelancer: HD Edition's version number is displayed too
- Reduced the draw distances of the lower Unknown asteroid field
- Added the missing for sale ship in Omicron Minor Battleship Osiris
- Disabled encryption when save game files are created and saved
- Adjusted next and previous sub-target button positions slightly
- Removed an unedited icon file and several unused ReShade effects
FreelancerHDSetup_v0_6.exe
MD5 Hash: ac02963a7ec97c44fe7308c02ad2e356