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Issues: ErikOverflow/SimpleIncremental
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PlayerStatsSystem's StatsChanged should be a C# Event and not a GameEvent
#54
opened Apr 22, 2019 by
ErikOverflow
Extend the inventory system to allow multiple item types to be equipped
#52
opened Apr 18, 2019 by
ErikOverflow
SpawnPoint.cs triggers off of anything colliding with its trigger, not just the player
#50
opened Apr 15, 2019 by
ErikOverflow
Simplify Projectile Launch Parameters
enhancement
New feature or request
good first issue
Good for newcomers
#44
opened Apr 9, 2019 by
ErikOverflow
Implement enemy difficulty scaling
game design
General game design. Requires an understanding of what make a game fun.
intermediate issue
This will require some Unity expertise to accomplish
#43
opened Apr 9, 2019 by
ErikOverflow
Migrate pausing functionality to a singleton GameSpeed manager
enhancement
New feature or request
intermediate issue
This will require some Unity expertise to accomplish
#42
opened Apr 9, 2019 by
ErikOverflow
Make lootchance item specific
enhancement
New feature or request
good first issue
Good for newcomers
#41
opened Apr 9, 2019 by
ErikOverflow
Make Player Movement Controller configurable via the Input manager
enhancement
New feature or request
good first issue
Good for newcomers
#40
opened Apr 9, 2019 by
ErikOverflow
Allow enemies to boop the player more reliably.
bug
Something isn't working
good first issue
Good for newcomers
#39
opened Apr 9, 2019 by
ErikOverflow
Player Attack speed is artificially capped.
bug
Something isn't working
intermediate issue
This will require some Unity expertise to accomplish
#38
opened Apr 8, 2019 by
ErikOverflow
Attack Speed is artificially capped for enemies.
bug
Something isn't working
intermediate issue
This will require some Unity expertise to accomplish
#37
opened Apr 8, 2019 by
ErikOverflow
Remove Transform target and check it earlier
enhancement
New feature or request
good first issue
Good for newcomers
#36
opened Apr 8, 2019 by
ErikOverflow
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