Releases: EpicGamesExt/BlenderTools
Releases · EpicGamesExt/BlenderTools
UE to Rigify 1.5.9
Adds the keyword for the path
A fix for issue #349
Thanks to @LarsCawley for providing the fix
Tests Passing On
Send to Unreal 1.8.5
Merge pull request #322 from dscalvin97/Send-to-Unreal-Skeletal-mesh-prefix-added-on-static-mesh-objects
Send to Unreal - Skeletal mesh prefix added on static mesh objects #318
Special thanks to @dscalvin97 for the fix
Tests Passing On
Blender 2.93
Unreal Engine 4.27
UE to Rigify 1.5.8
Merge pull request #306 from james-baber/master
Individual actions can now be exported by starring NLA tracks when 'Export all actions' is turned off
#296
Tests Passing On
Send to Unreal 1.8.4
Merge pull request #306 from james-baber/master
Affixes can now be added to assets with a utility operator, or automatically before the send to unreal operation to enforce naming conventions. (Thanks to @zaha for adding this feature)
#282
Individual actions can now be exported by starring NLA tracks when 'Export all actions' is turned off
#296
fixed 'Combine child meshes' along with custom collision bug
#285
Fixed sockets being moved to center bug
#69
Tests Passing On
Blender 2.93
Unreal Engine 4.27
Send to Unreal 1.8.3
Merge pull request #290 from james-baber/fix-285
fixed 'Combine child meshes' along with custom collision bug
#285
Send to Unreal 1.8.2
Merge pull request #289 from james-baber/fix-265
Import from Disk Location rather than AppData temp folder when specified
#265
Send to Unreal 1.8.1
Merge pull request #284 from james-baber/fix-173
fixed custom collision not included in LOD export
#173
Send to Unreal 1.8.0
Merge pull request #283 from james-baber/feature-249
Allow skeletal mesh imports directly onto a specified skeleton
Mesh field is no longer grayed out when an existing skeleton is specified
#249
Added validation for unit system
#278
Added validation for objects named NONE
#275
Send to Unreal 1.7.2
Merge pull request #281 from zaha/master
Added option whether of not to automatically create collections. Special Thanks @zaha
#115
fixed sub folder/collection bug
#280
Send to Unreal 1.7.1
Merge pull request #274 from james-baber/master
use collection hierarchy as sub folders in the Unreal project
#183
default smoothing is normals only
#258