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Releases: EpicGamesExt/BlenderTools

UE to Rigify 1.5.9

16 Feb 15:31
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Adds the keyword for the path
A fix for issue #349

Thanks to @LarsCawley for providing the fix

Tests Passing On

  • Blender 2.93

Send to Unreal 1.8.5

16 Feb 15:25
63fcf48
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Merge pull request #322 from dscalvin97/Send-to-Unreal-Skeletal-mesh-prefix-added-on-static-mesh-objects

Send to Unreal - Skeletal mesh prefix added on static mesh objects #318

Special thanks to @dscalvin97 for the fix

Tests Passing On

  • Blender 2.93
  • Unreal Engine 4.27

UE to Rigify 1.5.8

12 Jun 16:48
a1d5e34
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Merge pull request #306 from james-baber/master

Individual actions can now be exported by starring NLA tracks when 'Export all actions' is turned off
#296
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Tests Passing On

  • Blender 2.93

Send to Unreal 1.8.4

12 Jun 16:48
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Merge pull request #306 from james-baber/master

Affixes can now be added to assets with a utility operator, or automatically before the send to unreal operation to enforce naming conventions. (Thanks to @zaha for adding this feature)
#282
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Individual actions can now be exported by starring NLA tracks when 'Export all actions' is turned off
#296
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fixed 'Combine child meshes' along with custom collision bug
#285

Fixed sockets being moved to center bug
#69

Tests Passing On

  • Blender 2.93
  • Unreal Engine 4.27

Send to Unreal 1.8.3

14 Apr 22:43
1d99f21
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Merge pull request #290 from james-baber/fix-285

fixed 'Combine child meshes' along with custom collision bug
#285

Send to Unreal 1.8.2

14 Apr 00:52
28e27e0
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Merge pull request #289 from james-baber/fix-265

Import from Disk Location rather than AppData temp folder when specified
#265

Send to Unreal 1.8.1

08 Apr 22:58
4dfc809
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Merge pull request #284 from james-baber/fix-173

fixed custom collision not included in LOD export
#173

Send to Unreal 1.8.0

07 Apr 20:55
67524dd
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Merge pull request #283 from james-baber/feature-249

Allow skeletal mesh imports directly onto a specified skeleton
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Mesh field is no longer grayed out when an existing skeleton is specified
#249

Added validation for unit system
#278

Added validation for objects named NONE
#275

Send to Unreal 1.7.2

05 Apr 19:37
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Merge pull request #281 from zaha/master
Added option whether of not to automatically create collections. Special Thanks @zaha
#115
fixed sub folder/collection bug
#280

Send to Unreal 1.7.1

02 Apr 20:15
3cd52db
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Merge pull request #274 from james-baber/master

use collection hierarchy as sub folders in the Unreal project
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#183

default smoothing is normals only
#258