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local SettingsInfo = Module("Settings Info", nil, 100) | ||
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local GameplaySettings = { | ||
[1 << 1]=Settings.RemoveMissionLocks, | ||
[1 << 2]=Settings.RemoveOutOfVehicle, | ||
[1 << 3]=Settings.SkipCutscenes, | ||
[1 << 4]=Settings.ClampHP, | ||
[1 << 5]=Settings.RandomLevelVehicle, | ||
[1 << 6]=Settings.RandomLevelVehicleStats, | ||
[1 << 7]=Settings.RandomMissionVehicle, | ||
[1 << 8]=Settings.RandomNPCVehicles, | ||
[1 << 9]=Settings.RandomNPCVehiclesStats, | ||
[1 << 10]=Settings.RandomTraffic, | ||
[1 << 11]=Settings.RandomChaseVehicle, | ||
[1 << 12]=Settings.RandomChaseVehicleStats, | ||
[1 << 13]=Settings.RandomChaseAmount, | ||
[1 << 14]=Settings.RandomBonusVehicles, | ||
} | ||
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local GraphicalSettings = { | ||
[1 << 1]=Settings.RandomCouchCharacter, | ||
[1 << 2]=Settings.RandomPlayerCharacter, | ||
[1 << 3]=Settings.RandomPedestrians, | ||
[1 << 4]=Settings.RandomMissionCharacters, | ||
[1 << 5]=Settings.RandomDrivers, | ||
} | ||
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local ChaosSettings = { | ||
[1 << 1]=Settings.RandomText, | ||
[1 << 2]=Settings.RandomTextCase, | ||
} | ||
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local GameplayN = 0 | ||
local GraphicalN = 0 | ||
local ChaosN = 0 | ||
for k, v in pairs(GameplaySettings) do | ||
if v then | ||
GameplayN = GameplayN | k | ||
end | ||
end | ||
for k, v in pairs(GraphicalSettings) do | ||
if v then | ||
GraphicalN = GraphicalN | k | ||
end | ||
end | ||
for k, v in pairs(ChaosSettings) do | ||
if v then | ||
ChaosN = ChaosN | k | ||
end | ||
end | ||
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local Values = string.format("%s\n%s v%s%s%s\nSettings: Gameplay: %X, Graphics: %X, Chaos: %X", os.date("[%Y-%m-%d]"), GetModName(), GetModVersion(), Settings.SpeedrunMode and " (speedrun)" or "", Settings.UseDebugSettings and " (debug)" or "", GameplayN, GraphicalN, ChaosN) | ||
if Settings.IsSeeded then | ||
Values = string.format("%s\nSeed: %s", Values, Settings.Seed) | ||
if ChaosN > 0 then | ||
Alert("Chaos randomisations are not seeded and should be disabled for consistent races") | ||
end | ||
end | ||
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SettingsInfo:AddP3DHandler("art/frontend/scrooby/resource/txtbible/srr2.p3d", function(Path, P3DFile) | ||
local FrontendTextBible = P3DFile:GetChunk(P3D.Identifiers.Frontend_Text_Bible) | ||
if not FrontendTextBible then | ||
return false | ||
end | ||
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for FrontendLanguage in FrontendTextBible:GetChunks(P3D.Identifiers.Frontend_Language) do | ||
FrontendLanguage:AddValue("RandoSettings", Values) | ||
end | ||
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return true | ||
end) | ||
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SettingsInfo:AddP3DHandler("art/frontend/scrooby/frontend.p3d", function(Path, P3DFile) | ||
local FrontendProjectChunk = P3DFile:GetChunk(P3D.Identifiers.Frontend_Project) | ||
if not FrontendProjectChunk then | ||
return false | ||
end | ||
local TVFramePageChunk = FrontendProjectChunk:GetChunk(P3D.Identifiers.Frontend_Page, false, "TVFrame.pag") | ||
if not TVFramePageChunk then | ||
return false | ||
end | ||
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TVFramePageChunk:AddChunk(P3D.FrontendTextStyleResourceP3DChunk("font1_14", 1, "fonts\\font1_14.p3d", "Tt2001m__14"), 1) | ||
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local FrontendLayer = TVFramePageChunk:GetChunk(P3D.Identifiers.Frontend_Layer) | ||
local MultiTextChunk = P3D.FrontendMultiTextP3DChunk:new("RandoSettings", 17, {X = 220, Y = 75}, {X = 200, Y = 18}, {X = P3D.FrontendMultiTextP3DChunk.Justifications.Centre, Y = P3D.FrontendMultiTextP3DChunk.Justifications.Top}, {A=255,R=255,G=255,B=255}, 0, 0, "font1_14", 1, {A=192,R=0,G=0,B=0}, {X = 2, Y = -2}, 0) | ||
local TextChunk = P3D.FrontendStringTextBibleP3DChunk:new("srr2", "RandoSettings") | ||
MultiTextChunk:AddChunk(TextChunk) | ||
FrontendLayer:AddChunk(MultiTextChunk) | ||
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return true | ||
end) | ||
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return SettingsInfo |