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# [1.3.0.0](https://github.com/EliotVU/Unreal-Library/releases/tag/1.3.0.0) | ||
# [1.3.1](https://github.com/EliotVU/Unreal-Library/releases/tag/1.3.1) | ||
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* Improved support for Batman series | ||
* Improved support for Transformers series | ||
* Fixed the decompilation of UnrealScript casting byte-codes that were swapped i.e. `InterfaceToBool` with `InterfaceToObject`. | ||
* Fixed a missing package version check in UStateFrame (this affected some object classes that are usually found in map package files). | ||
* Added the capability to override the interpreted version for packages of builds that are auto-detected. | ||
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# [1.3.0](https://github.com/EliotVU/Unreal-Library/releases/tag/1.3.0.0) | ||
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* Support for Vengeance which includes BioShock 1 & 2, Swat4, and Tribes: Vengeance | ||
* Support for Batman series (to the release branch, incomplete). | ||
* Support for Batman series (to the release branch, incomplete) | ||
* Support for Thief: Deadly Shadows and Deus Ex: Invisible War | ||
* Support for [America's Army 2 (and Arcade)](https://github.com/EliotVU/Unreal-Library/commit/4ae2ae2d25d8101495f0a7ae8d080156fd4bd10f) | ||
* Support for Unreal II: eXpanded MultiPlayer | ||
* Support for [The Chronicles of Spellborn](https://github.com/EliotVU/Unreal-Library/commit/0747049acfcf258efdcee746bf236243c87edc37) | ||
* Improved general support for UE1 (Unreal 1), UE2 (Rainbow Six etc) & UE2.5, and later UE3 (esp UDK). | ||
* Improved general support for UE1 (Unreal 1), UE2 (Rainbow Six etc) & UE2.5, and UE3 (UDK etc) | ||
* Fixes to DefaultProperties |