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An BepInEx plugin for Star Valor for spawning items, locking ships stat, infinite credit and such.

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ElementalCyclone/StarValor.AIOCheat

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StarValor AIOCheat

(Currently not updated, only tested on version 2.0.2b)

An BepInEx plugin for Star Valor.

Can be used for spawning items, 'freezing' ships stat, infinite credit, multiply gained XP and such.


User : How to install and Use + Current Limitation

1. Reminder !

  • ! Always backup your game saves before applying any plugin or modifications to your game files !

2. Requirement :

(as-per Star Valor 2.0.2b, you will need 32-bit version of BepInEx)

1. Installation :

  • Download the latest .dll file from Releases and put it inside BepInEx/Plugin folder inside your Star Valor installation folder.

2. Using :

  • Load or start a new game, open ConfigurationManager window (Default key is F1), open StarValor.AIOCheat section then choose any cheat you want to enable or value you want to change

3. Current Limitation, Behavior:

  • Resetting/disabling "Ship" modifiers only restore the modded stat(s) into its base value, without the ship, character or crew perks modifier applied.

    • Won't persist on save, will be re applied on game reload

    • "XP Modifier" is not affected by that, as it works by different way.

  • Default value for "Ship" modifier won't adapt/refresh to changed equipment or new crew perk(s) effect. It will only refresh on ship change or game save reload.

  • The cheat state(s) won't persist across game restart, this is by design, as it is used to clear the cheat internal state.

  • The only cheat/behavior that will persist into your game save are :

    • The amount set by "Unlimited Credit" & "Unlimited Skill Points & Reset" and not the 'freezed' state.

    • Any spawned floating object that have been picked/interacted and no longer floating.


Developer : How to Build & Customize

Minimum Requirement :

Dependencies

This library project depends on several NuGet packages and several directly referred assemblies/.dll files. While the NuGet packages are auto-resolved and auto-restored by Visual Studio, the assemblies are not. Those assemblies are/are from :

The project is configured to looks for the required assemblies inside <.csproj root folder>/Libs folder. You can fulfill those dependencies simply by copying the files into it or creating symbolic link inside the folder.

Consult the build/Visual Studio error message or the .csproj file for the full list of the required dependencies.


This mods and especially its Unlimited Skill Points & Reset feature is heavily inspired by Steam User's, Mortichar, mod

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An BepInEx plugin for Star Valor for spawning items, locking ships stat, infinite credit and such.

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