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Minor updates to code to be in line with new changes inside EcsRx
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@@ -355,38 +355,29 @@ | |
<Reference Include="Zenject.ReflectionBaking.Mono.Cecil"> | ||
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</Reference> | ||
<Reference Include="SystemsRx.MicroRx"> | ||
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</Reference> | ||
<Reference Include="EcsRx"> | ||
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<Reference Include="SystemsRx.MicroRx"> | ||
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</Reference> | ||
<Reference Include="SystemsRx"> | ||
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<HintPath>E:\Code\open-source\ecsrx\ecsrx.unity\src\Assets\Packages\SystemsRx.8.0.62\lib\netstandard2.1\SystemsRx.dll</HintPath> | ||
</Reference> | ||
<Reference Include="SystemsRx.Infrastructure"> | ||
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</Reference> | ||
<Reference Include="EcsRx.Infrastructure"> | ||
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</Reference> | ||
<Reference Include="EcsRx.Plugins.Batching"> | ||
<HintPath>E:\Code\open-source\ecsrx\ecsrx.unity\src\Assets\Packages\EcsRx.Plugins.Batching.7.0.158\lib\netstandard2.1\EcsRx.Plugins.Batching.dll</HintPath> | ||
</Reference> | ||
<Reference Include="SystemsRx.Infrastructure"> | ||
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</Reference> | ||
<Reference Include="EcsRx.Plugins.Views"> | ||
<HintPath>E:\Code\open-source\ecsrx\ecsrx.unity\src\Assets\Packages\EcsRx.Plugins.Views.7.0.158\lib\netstandard2.1\EcsRx.Plugins.Views.dll</HintPath> | ||
</Reference> | ||
<Reference Include="EcsRx.Plugins.ReactiveSystems"> | ||
<HintPath>E:\Code\open-source\ecsrx\ecsrx.unity\src\Assets\Packages\EcsRx.Plugins.ReactiveSystems.7.0.158\lib\netstandard2.1\EcsRx.Plugins.ReactiveSystems.dll</HintPath> | ||
</Reference> | ||
<Reference Include="EcsRx.Plugins.Computeds"> | ||
<HintPath>E:\Code\open-source\ecsrx\ecsrx.unity\src\Assets\Packages\EcsRx.Plugins.Computeds.7.0.158\lib\netstandard2.1\EcsRx.Plugins.Computeds.dll</HintPath> | ||
</Reference> | ||
<Reference Include="SystemsRx.Plugins.Computeds"> | ||
<HintPath>E:\Code\open-source\ecsrx\ecsrx.unity\src\Assets\Packages\SystemsRx.Plugins.Computeds.7.0.40\lib\netstandard2.1\SystemsRx.Plugins.Computeds.dll</HintPath> | ||
<HintPath>E:\Code\open-source\ecsrx\ecsrx.unity\src\Assets\Packages\EcsRx.Plugins.Views.8.0.184\lib\netstandard2.1\EcsRx.Plugins.Views.dll</HintPath> | ||
</Reference> | ||
<Reference Include="EcsRx.Plugins.GroupBinding"> | ||
<HintPath>E:\Code\open-source\ecsrx\ecsrx.unity\src\Assets\Packages\EcsRx.Plugins.GroupBinding.7.0.158\lib\netstandard2.1\EcsRx.Plugins.GroupBinding.dll</HintPath> | ||
<HintPath>E:\Code\open-source\ecsrx\ecsrx.unity\src\Assets\Packages\EcsRx.Plugins.GroupBinding.8.0.184\lib\netstandard2.1\EcsRx.Plugins.GroupBinding.dll</HintPath> | ||
</Reference> | ||
<Reference Include="nunit.framework"> | ||
<HintPath>E:\Code\open-source\ecsrx\ecsrx.unity\src\Library\PackageCache\[email protected]\net35\unity-custom\nunit.framework.dll</HintPath> | ||
|
@@ -784,12 +775,12 @@ | |
<Reference Include="Unity.VisualStudio.Editor"> | ||
<HintPath>E:\Code\open-source\ecsrx\ecsrx.unity\src\Library\ScriptAssemblies\Unity.VisualStudio.Editor.dll</HintPath> | ||
</Reference> | ||
<Reference Include="Unity.Timeline.Editor"> | ||
<HintPath>E:\Code\open-source\ecsrx\ecsrx.unity\src\Library\ScriptAssemblies\Unity.Timeline.Editor.dll</HintPath> | ||
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<Reference Include="Unity.Timeline"> | ||
<HintPath>E:\Code\open-source\ecsrx\ecsrx.unity\src\Library\ScriptAssemblies\Unity.Timeline.dll</HintPath> | ||
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<Reference Include="Unity.Timeline.Editor"> | ||
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<Reference Include="UnityEditor.XR.LegacyInputHelpers"> | ||
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|
@@ -817,13 +808,9 @@ | |
<Project>{30daff4c-630e-9e03-0dca-dac117ce2649}</Project> | ||
<Name>Assembly-CSharp</Name> | ||
</ProjectReference> | ||
<ProjectReference Include="Zenject-Editor.csproj"> | ||
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<Name>Zenject-Editor</Name> | ||
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<ProjectReference Include="Zenject-PoolMonitor-Editor.csproj"> | ||
<Project>{521d98d1-267c-2f4a-54b1-3f2018ff6872}</Project> | ||
<Name>Zenject-PoolMonitor-Editor</Name> | ||
<ProjectReference Include="UniRx.csproj"> | ||
<Project>{eab45beb-2bf2-e9e8-3d41-c3930b798f7c}</Project> | ||
<Name>UniRx</Name> | ||
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<ProjectReference Include="Zenject-ReflectionBaking-Editor.csproj"> | ||
<Project>{df9a77a2-7348-06dd-56b6-bf21c8c3616d}</Project> | ||
|
@@ -833,9 +820,13 @@ | |
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<Name>Zenject</Name> | ||
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<ProjectReference Include="UniRx.csproj"> | ||
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<Name>Zenject-Editor</Name> | ||
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<Name>Zenject-PoolMonitor-Editor</Name> | ||
</ProjectReference> | ||
</ItemGroup> | ||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | ||
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