######Horse PnP Thing introduction
######(or,)
######In which I talk about my try to make a P&P game from scratch.
Originally, my project was to make a P&P game from scratch. However, it changed pretty quickly-- I decided I'd make the systems setting-agnostic, so that anyone could make a system in any setting.
- Simplicity, mostly focusing in roleplaying over simulation.
- Giving a variety of elements for the players to build settings in.
- For this reasons, there is no "Canon" setting-- I will instead give a barebones modules the players can use to build their own.
- To provide a system that allows for non-violent solutions to conflict1, as not everyone wants to be a slayer of foes.
Footnotes
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Creatures should have both their stats and methods for non-lethal management. ↩