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SC2 Client API - Initial commit from Blizzard Entertainment
"A ship at harbor is safe, but that's not what ships are for" This project represents a collaboration between Google DeepMind and the StarCraft II development team at Blizzard Entertainment. Credit for this release goes to the amazing contributions from our dedicated engineers, test analysts and producers: - Anders Ekermo, Senior Software Engineer II - Anthony Brunasso, Software Engineer - Brian Song, Test Lead I - David Lawrence, Principal Software Engineer I - Greg Risselada, Test Analyst - Jacob Repp, Principal Engineer - Kevin Calderone, Senior Software Engineer - Paul Keet, Senior Software Engineer II - Rodney Tsing, Senior Game Producer - Tom van Dijck, Senior Software Engineer II - Tommy Tran, Associate Test Analyst - Tyler Plass, Associate Test Analyst - Zachary Comstock, Software Engineer - Intern
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root = true | ||
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[*.{cc,h}] | ||
indent_style = space | ||
indent_size = 4 | ||
trim_trailing_whitespace = true |
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*.slo | ||
*.lo | ||
*.o | ||
*.obj | ||
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*.gch | ||
*.pch | ||
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*.so | ||
*.dylib | ||
*.dll | ||
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*.lai | ||
*.la | ||
*.a | ||
*.lib | ||
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*.exe | ||
*.out | ||
*.app | ||
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build/ | ||
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*.swp | ||
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*.pyc | ||
__pycache__ | ||
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protocol/*.cc | ||
protocol/*.h | ||
tags | ||
tatus | ||
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game_settings.ini | ||
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CMakeFiles | ||
cmake.msi | ||
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x64/ | ||
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make_clean.bat | ||
make_again.bat | ||
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*.suo | ||
*.user | ||
*.ncb | ||
Debug/ | ||
Release/ | ||
CodeAnalyst/ | ||
.vs/ | ||
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project/include | ||
project/lib | ||
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.DS_Store |
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[submodule "contrib/protobuf"] | ||
path = contrib/protobuf | ||
url = https://github.com/google/protobuf | ||
[submodule "contrib/SDL-mirror"] | ||
path = contrib/SDL-mirror | ||
url = https://github.com/spurious/SDL-mirror | ||
[submodule "protocol"] | ||
path = protocol | ||
url = https://github.com/Blizzard/s2client-proto | ||
[submodule "contrib/civetweb"] | ||
path = contrib/civetweb | ||
url = https://github.com/KevinCalderone/civetweb |
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cmake_minimum_required(VERSION 3.1) | ||
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option(BUILD_API_EXAMPLES "Build Examples" ON) | ||
option(BUILD_API_TESTS "Build Tests" ON) | ||
project(s2client-api) | ||
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# Use bin as the directory for all executables. | ||
# This will make protoc easy to find. | ||
set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin) | ||
set(LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin) | ||
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# Windows builds subdirectories Debug/Release. | ||
# These variables will overwrite that and put binaries in bin. | ||
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_DEBUG ${PROJECT_BINARY_DIR}/bin) | ||
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_DEBUG ${PROJECT_BINARY_DIR}/bin) | ||
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG ${PROJECT_BINARY_DIR}/bin) | ||
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set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_RELEASE ${PROJECT_BINARY_DIR}/bin) | ||
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_RELEASE ${PROJECT_BINARY_DIR}/bin) | ||
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE ${PROJECT_BINARY_DIR}/bin) | ||
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# Build with c++14 support. | ||
set(CMAKE_CXX_STANDARD 14) | ||
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# Allow creating filters for projects in visual studio. | ||
set_property(GLOBAL PROPERTY USE_FOLDERS ON) | ||
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# Don't build civetweb tests. | ||
set(BUILD_TESTING OFF CACHE BOOL "" FORCE) | ||
set(CIVETWEB_ENABLE_WEBSOCKETS ON CACHE BOOL "" FORCE) | ||
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# Don't build civetweb with sanitizers | ||
set(CIVETWEB_ENABLE_ASAN OFF CACHE BOOL "" FORCE) | ||
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# Don't build protobuf tests. | ||
set(protobuf_BUILD_TESTS OFF CACHE BOOL "" FORCE) | ||
set(protobuf_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE) | ||
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# Don't build SDL dynamic lib. | ||
set(SDL_SHARED OFF CACHE BOOL "" FORCE) | ||
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# Run civetwebs cmake. | ||
add_subdirectory("contrib/civetweb") | ||
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# TODO: This generates a cmake warning but we don't | ||
# want to include it in the project. | ||
#set_target_properties(c-executable PROPERTIES FOLDER contrib) | ||
set_target_properties(c-executable PROPERTIES EXCLUDE_FROM_ALL 1 EXCLUDE_FROM_DEFAULT_BUILD 1) | ||
set_target_properties(c-library c-executable PROPERTIES FOLDER contrib) | ||
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# Run protobufs cmake. | ||
add_subdirectory("contrib/protobuf/cmake") | ||
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set_target_properties(libprotobuf PROPERTIES FOLDER contrib) | ||
set_target_properties(libprotobuf-lite PROPERTIES FOLDER contrib) | ||
set_target_properties(libprotoc PROPERTIES FOLDER contrib) | ||
set_target_properties(protoc PROPERTIES FOLDER contrib) | ||
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if (WIN32) | ||
set_target_properties(libprotobuf libprotobuf-lite libprotoc protoc PROPERTIES COMPILE_FLAGS "/W0") | ||
set_source_files_properties(${libprotobuf_files} PROPERTIES COMPILE_FLAGS "/W0") | ||
set_source_files_properties(${protobuf_SHARED_OR_STATIC} PROPERTIES COMPILE_FLAGS "/W0") | ||
set_source_files_properties(${libprotobuf_lite_files} PROPERTIES COMPILE_FLAGS "/W0") | ||
add_definitions(-D_SCL_SECURE_NO_WARNINGS) | ||
endif (WIN32) | ||
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# Exclude SDL and related projects to work around linker issue. | ||
if (NOT APPLE) | ||
# Run SDLs cmake. | ||
add_subdirectory("contrib/SDL-mirror") | ||
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set_target_properties(SDL2main PROPERTIES FOLDER contrib) | ||
set_target_properties(SDL2-static PROPERTIES FOLDER contrib) | ||
endif () | ||
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add_subdirectory("src") | ||
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# Exclude SDL and related projects to work around linker issue. | ||
if (NOT APPLE) | ||
set_target_properties(sc2renderer PROPERTIES FOLDER utilities) | ||
set_target_properties(uninstall PROPERTIES FOLDER CMakePredefinedTargets) | ||
endif () | ||
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if (BUILD_API_EXAMPLES) | ||
add_subdirectory("examples") | ||
endif () | ||
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if (BUILD_API_EXAMPLES) | ||
add_subdirectory("tests") | ||
endif () |
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Third party libraries used by this project: | ||
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Civetweb | ||
https://github.com/civetweb/civetweb | ||
Protobuf | ||
https://github.com/google/protobuf | ||
SDL 2.0 | ||
https://www.libsdl.org/index.php | ||
https://github.com/spurious/SDL-mirror | ||
Dirent | ||
https://github.com/tronkko/dirent/ |
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