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[99% MODULAR] The Polishening, Pt 1 #65

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merged 13 commits into from
Sep 20, 2024

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CliffracerX
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About The Pull Request

A handful of bugfixes and polish tweaks to code & sprites alike.

  • Full resprite of Enterprise Resource Planning chests, again, including SKINTONE SUPPORT for human-base sprites!
  • Minor polish to shark snout sprite to actually run down to the chest markings properly on its color layer
  • Reshading pass for cobra hood ears, a few lizard tail types, and the big shadekin tail
  • Restores matrix-recolorable moth wings and antennae
  • Should fix auto-generated uniforms on digi critters losing the female bodyshape slicer
  • Fixes wing preview generation
  • Fixes large tail preview generation

Why It's Good For The Game

Polish is nice!

Changelog

🆑
image: redid all ERP chests
image: minor tweak to shark snout underbelly layer to properly meet markings
image: reshaded cobra hood
image: reshaded some snake tails
image: reshaded shadekin tail
add: skintone chest options
fix: restores matrix moth wings & antennae
fix: autogenerated digi uniforms should support female bodyshapes again
fix: wing previews & large tail previews
/:cl:

@carpotoxin carpotoxin merged commit 79d7196 into DopplerShift13:master Sep 20, 2024
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2 participants