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fixes some medical stack items #313

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Original file line number Diff line number Diff line change
Expand Up @@ -33,7 +33,7 @@
var/treatment_sound = 'sound/items/duct_tape/duct_tape_rip.ogg'

// This is only relevant for the types of wounds defined, we can't work if there are none
/obj/item/stack/medical/wound_recovery/try_heal/try_heal(mob/living/patient, mob/living/user, healed_zone, silent = FALSE, auto_change_zone = TRUE)
/obj/item/stack/medical/wound_recovery/try_heal(mob/living/patient, mob/living/user, healed_zone, silent = FALSE, auto_change_zone = TRUE)
if(patient.has_status_effect(/datum/status_effect/vulnerable_to_damage))
patient.balloon_alert(user, "still recovering from last use!")
return
Expand Down Expand Up @@ -84,8 +84,8 @@
use(1)

/datum/mood_event/rapid_wound_healing
description = "The wound is gone, but that pain was unbearable!\n"
mood_change = -3
description = "Ah, so this is what hellfire feels like. At least my wounds are healed..."
mood_change = -5
timeout = 5 MINUTES

// Helps recover bleeding
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -85,6 +85,14 @@
)
generate_items_inside(items_inside, src)

/obj/item/storage/medkit/civil_defense/the_big_cheese

/obj/item/storage/medkit/civil_defense/the_big_cheese/PopulateContents()
var/static/items_inside = list(
/obj/item/food/cheese/firm_cheese_slice = 4,
)
generate_items_inside(items_inside, src)

/obj/item/storage/medkit/civil_defense/thunderdome
/// List of random medpens we can pick from
var/list/random_medpen_options = list(
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@
var/bleed_modifier_addition = 1

/datum/status_effect/vulnerable_to_damage/on_apply()
to_chat(owner, span_userdanger("Your body suddenly feals weak and fragile!"))
to_chat(owner, span_userdanger("Your body suddenly feels weak and fragile!"))
var/mob/living/carbon/human/carbon_owner = owner
carbon_owner.physiology.damage_resistance -= damage_resistance_subtraction
carbon_owner.physiology.bleed_mod += bleed_modifier_addition
Expand Down
1 change: 1 addition & 0 deletions modular_doppler/epic_loot/code/random_spawners_real.dm
Original file line number Diff line number Diff line change
Expand Up @@ -244,6 +244,7 @@
loot = list(
/obj/item/storage/medkit/civil_defense/stocked = 2,
/obj/item/storage/medkit/civil_defense/comfort/stocked = 2,
/obj/item/storage/medkit/civil_defense/the_big_cheese = 1,
/obj/item/storage/medkit/frontier/stocked = 2,
/obj/item/storage/medkit/combat_surgeon/stocked = 2,
/obj/item/storage/medkit/robotic_repair/stocked = 2,
Expand Down
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