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Currently translated at 100.0% (1288 of 1288 strings)
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@@ -3,7 +3,7 @@ msgstr "" | |
"Project-Id-Version: Japanese (Minetest)\n" | ||
"Report-Msgid-Bugs-To: \n" | ||
"POT-Creation-Date: 2020-04-03 23:18+0200\n" | ||
"PO-Revision-Date: 2020-01-27 13:21+0000\n" | ||
"PO-Revision-Date: 2020-04-05 05:27+0000\n" | ||
"Last-Translator: BreadW <[email protected]>\n" | ||
"Language-Team: Japanese <https://hosted.weblate.org/projects/minetest/" | ||
"minetest/ja/>\n" | ||
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@@ -12,7 +12,7 @@ msgstr "" | |
"Content-Type: text/plain; charset=UTF-8\n" | ||
"Content-Transfer-Encoding: 8bit\n" | ||
"Plural-Forms: nplurals=1; plural=0;\n" | ||
"X-Generator: Weblate 3.11-dev\n" | ||
"X-Generator: Weblate 4.0-dev\n" | ||
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#: builtin/client/death_formspec.lua src/client/game.cpp | ||
msgid "Respawn" | ||
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@@ -2174,14 +2174,14 @@ msgid "Bumpmapping" | |
msgstr "バンプマッピング" | ||
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#: src/settings_translation_file.cpp | ||
#, fuzzy | ||
msgid "" | ||
"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n" | ||
"Only works on GLES platforms. Most users will not need to change this.\n" | ||
"Increasing can reduce artifacting on weaker GPUs.\n" | ||
"0.1 = Default, 0.25 = Good value for weaker tablets." | ||
msgstr "" | ||
"カメラと '近くのクリッピング面' の距離、0~0.5の間のノード数です。\n" | ||
"カメラと '近クリッピング面' の距離、0~0.25の間のノード数で、\n" | ||
"GLESプラットフォームでのみ機能します。\n" | ||
"ほとんどのユーザーはこれを変更する必要はありません。\n" | ||
"増加すると、低性能GPUでの画像の乱れを減らすことができます。\n" | ||
"0.1 = 既定値、0.25 = 低性能タブレットに適した値です。" | ||
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@@ -5250,9 +5250,8 @@ msgid "" | |
msgstr "プレイヤーが参加したときにサーバ一覧に表示されるサーバの名前。" | ||
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#: src/settings_translation_file.cpp | ||
#, fuzzy | ||
msgid "Near plane" | ||
msgstr "クリッピング面付近" | ||
msgstr "近くの面" | ||
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#: src/settings_translation_file.cpp | ||
msgid "Network" | ||
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