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v1.2.0

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@DeadlyMC DeadlyMC released this 02 Sep 06:42
· 70 commits to master since this release

v1.2.0 of ForgedCarpet is now out!
With it comes a bunch of bugfixes, features and a way smoother game experience ;)

Changes in 1.2.0 :

  • Carpet rules should now load properly when changing worlds.
  • Newlight shouldn't lag the game now.
  • Removed disableSpawnChunks, tickingAreas, tileTickLimit, commandRNG, commandStructure. (Lemme know if
    u wanted any of these rules)
  • shulkerSpawningInEndCities to allow shulkers to spawn withing end city bounding boxes.
  • antiCheatSpeed option to disable various server side movement limits towards the cheaty players.
  • /carpet carpets to give non-op players access to certain carpet commands.
  • relaxedBlockPlacement to allow players to place pumpkins and fence gates in mid air.
  • explosionNoBlockDamage to disable tnt explosion damage.
  • rotatorBlock to rotate blocks via dispenser with a cactus.
  • customMOTD to change server MOTD ingame.
  • railPowerLimit to change the power limit for rails.
  • desertShrubs can form when trying to plant saplings in arid climates without water nearby.
  • renewableSponges via summoning a lightning on a regular guardians and converting them to elder guardians.
  • xpNoCooldown to make players absorb xp instantly.
  • portalCreativeDelay -> Portals won't let a creative player go through instantly andHolding obsidian in either
    hand won't let you through at all.
  • Backend changes.