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Releases: DeadlyBossMods/DBM-PvP

r174

05 May 22:28
9465fc5
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PvP

r174 (2024-05-05)

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  • Handle PVP mod loading better by using flavor based TOCs so needed mods can be highly customized, including toc load conditions.
    This fixes pvp mods loading in flavors other than vanilla classic in SoD pvp zones.
    This also makes whether a mod should load or not more robust, while fixing several mods that weren't loading correctly in cataclysm classic
  • apparently no one is actually ready for the cataclysm pre patch yet (ie multi interface versions separated by ,). So revert that for now
  • War within TOC Support
  • Update deprecated.
  • Update README.md

r173

05 Apr 15:26
6e6d25c
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PvP

r173 (2024-04-05)

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  • Update localization.es.lua (#154)
    • Update localization.es.lua

    • Update localization.es.lua

    • Update localization.es.lua

    • Update localization.es.lua

    • Update localization.es.lua

  • Ashenvale: Hide health frame in Emerald Dream

r172

02 Apr 14:05
53bd0df
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PvP

r172 (2024-04-02)

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  • Bump vanilla toc

r171

19 Mar 13:34
f2a08b1
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PvP

r171 (2024-03-19)

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  • add cata toc
  • BUMP retail TOC
  • Update localization.es.lua (#153)
  • Fix discord webhook
  • Rely on LuaLS for global checks instead of luacheck
    Also add Discord notifications for LuaLS
    For now this workflow is still duplicated against the main one, but the
    goal is to get rid of luacheck and only have one workflow
  • No BCC
  • Update ci.yml (#151)
  • fix start timer for AV in classic era
  • Update localization.ru.lua (#148)

r170

03 Mar 11:41
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PvP

r170 (2024-03-03)

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  • Blood Moon: Add timer for resurrection
  • Fix LuaLS warnings
    This exposed a real bug: Ashran had a typo in UnregisterShortTermEvents,
    this wasn't detected before because LuaLS didn't know the type of the
    self parameter.
  • Add LuaLS check action

r169

27 Feb 19:05
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PvP

r169 (2024-02-27)

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  • Blood moon and Ashenvale: fix handling time zones for start time
    Turns out GetServerTime() does not return server time but local time. Which
    is fine because synchronized clocks are a thing. But we need to adjust for
    server time zone.
    The previous logic just relying on GetGameTime() got this right, but it was
    unreliable because GetGameTime() sucks in other ways.

r168

25 Feb 17:43
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PvP

r168 (2024-02-25)

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  • Fix yet another odd edge case with widget updates
  • Fix fetch depth in CI

r167

24 Feb 18:08
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PvP

r167 (2024-02-24)

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  • Update localization.ru.lua
  • Last update for SoD outdoor event start times
    Timer now targets xx:00:30 which is +/- 20 seconds accurate, all clever
    attempts before did not prove to be better than just doing that.
  • Add "Bases required to win" info frame
  • Fix classic fallback capping time
    The fallback was only done in the default timer time which was never
    used.
    Measured actual capping times in SoD Arathi: 62.5 to 67.6 seconds
  • Blood Moon end timer is now exact if you are there during event start
    The start timer doesn't look like it can be made exact, but it seems to
    be off by at most a minute which is fine.
  • Blood Moon seems to end 50 seconds early nowadays
    Feels like the exact event timing changes ever other day -.-
  • Update localization.ru.lua
  • deDE update
  • Fix start timer for Arathi Basin (#136)
    Also fix the option to disable the timer

r166

18 Feb 21:26
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PvP

r166 (2024-02-18)

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  • Fix classic fallback capping time
    The fallback was only done in the default timer time which was never
    used.
    Measured actual capping times in SoD Arathi: 62.5 to 67.6 seconds
  • Blood Moon end timer is now exact if you are there during event start
    The start timer doesn't look like it can be made exact, but it seems to
    be off by at most a minute which is fine.
  • Blood Moon seems to end 50 seconds early nowadays
    Feels like the exact event timing changes ever other day -.-
  • Update localization.ru.lua
  • deDE update
  • Fix start timer for Arathi Basin (#136)
    Also fix the option to disable the timer

r165

17 Feb 23:46
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PvP

r165 (2024-02-17)

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  • Blood Moon seems to end 50 seconds early nowadays
    Feels like the exact event timing changes ever other day -.-
  • Update localization.ru.lua
  • deDE update
  • Fix start timer for Arathi Basin (#136)
    Also fix the option to disable the timer