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# Automation | ||
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### [DRG Modding Automation Scripts](https://github.com/DRG-Modding/DRGModdingAutomationScripts) | ||
- Some batch scripts to automate your projects, including packaging and local testing. | ||
- Has whitelist/blacklist support, allowing you to manage multiple mods in the same project. | ||
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### [DRG Modding Automation Scripts Linux](https://github.com/DRG-Modding/Useful-Scripts/tree/main/DRGModdingAutomationScriptsLinux) | ||
- This is the same as DRG Modding Automation Scripts but runs for Linux. |
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# Basic Tools | ||
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### [DRG Packer](https://github.com/DRG-Modding/tools/blob/9bacb72561a5ce43d84138999bd972158b2b34a0/loose-files/DRGPacker4.27.zip) | ||
- This is a wrapper for UnrealPak and you can run it without needing to download Unreal Engine. | ||
- It allows you to unpack and repack your mod files. | ||
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### [FModel](https://github.com/iAmAsval/FModel/) | ||
- Open-source software for exploring the game files. | ||
- From seeing the properties of an asset to listening to the audio files, it makes it very easy to navigate through DRG's assets | ||
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### [UAssetGUI](https://github.com/atenfyr/UAssetGUI) | ||
- Open-source software for viewing and modifying the game assets by hand. | ||
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### [UModel](https://www.gildor.org/en/projects/umodel) | ||
- A tool for viewing and extracting assets from the game. | ||
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### [Empty Content Hierarchy](https://github.com/DRG-Modding/tools/blob/9bacb72561a5ce43d84138999bd972158b2b34a0/loose-files/EmptyContentHierarchy%20U37P11.zip) | ||
- This is simply a collection of empty folders that make up the content hierarchy of the game files. | ||
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### [FSD Template](https://github.com/DRG-Modding/FSD-Template) | ||
- A template UE4.27 project for Blueprint modding. | ||
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### [Audio Modding Template](https://github.com/DRG-Modding/Audio-Modding-Template) | ||
- A template UE4.27 project for Audio modding. |
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# Linux Tools | ||
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### [DRG Packer Linux](https://github.com/DRG-Modding/tools/blob/9bacb72561a5ce43d84138999bd972158b2b34a0/loose-files/DRGPacker4.27-Linux.zip) | ||
- This is the same as DRG Packer but runs on Linux compiled binaries. | ||
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### [UModel Linux](https://github.com/DRG-Modding/tools/blob/main/loose-files/UModel-Linux.zip) | ||
- This is the same as UModel but runs on Linux compiled binaries. | ||
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### [DRG Modding Automation Scripts Linux](https://github.com/DRG-Modding/Useful-Scripts/tree/main/DRGModdingAutomationScriptsLinux) | ||
- This is the same as DRG Modding Automation Scripts but runs for Linux. |
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# Mint | ||
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[Link to docs](https://jieyouxu.github.io/drg-modding-docs/mint) |
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# Other | ||
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### [mod.io audit](https://github.com/trumank/drg-mod-tools) | ||
- Audits locally installed mods from mod.io for conflicts. | ||
- Helps to figure out which of your 49 mods are replacing a particular asset. | ||
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### [mod lint](https://github.com/trumank/drg-mod-tools) | ||
- Scans the given mod for common problems as well as whether it should pass auto-verification. | ||
- If a mod isn't auto-verifying or is quite simply not working at all, this tool should point you in the right direction. | ||
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### [DRG Control Flow Graphs](https://github.com/trumank/drg-control-flow-graphs) | ||
- This is a collection of control flow graphs for the DRG's blueprints. | ||
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### [DRG Fonts](https://github.com/DRG-Modding/tools/blob/9bacb72561a5ce43d84138999bd972158b2b34a0/loose-files/DRG%20Fonts.zip) | ||
- Collection of fonts used in the game. | ||
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### [.locres Editor](https://github.com/akintos/UnrealLocres) | ||
- A tool for editing .locres files. | ||
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### [UE4SS](https://github.com/UE4SS-RE/RE-UE4SS/releases) | ||
- This is an extremely powerful tool for advanced blueprint modders to make debugging of blueprint mods during runtime significantly easier. | ||
- The live view debugger lists every mounted object, and allows you to view and edit the exact values of every property of every object, during runtime. | ||
- If you want to watch the how the value of something changes during runtime, you can assign a watch to the property and it will log every value (which you can log to a file). | ||
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### [Dwarf SDK](https://discord.com/channels/676880716142739467/1030619997258649712) | ||
- A modkit for DRG's assets, allowing you to view, edit and reference almost every asset fully reconstructed within the editor. |