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Cascaded Multi Size Based Allocators Achiving the 'infinite' space ability as ACE_Malloc #2135
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…_TAO into cascadedAllocator
2. using instead of typedef
…to cascadedAllocator not updated
2、make simple for statement at one line 3、add the pool_sum API for component transparency 4、move pool_depth API from INL file to source file for its complexity
2、modify the test case to use lock strategy, that will more likely find some compiling error than free lock
for exception safety
use smart ptr by std::unique_ptr
delete defence codes for strong exception guarantee
2、delete defensive codes for resize call when exception
modify the invalid document
…cascadedMalloc sync from github
sync from cascadedAllocator
sync for coding style
1、right const 2、pointer var declaration
sync from cascadedAllocator for coding style
…ly the first and last allocator has free chunks
merge the optimization of the last allocator branch judgement
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ACE_Malloc
memory pool has only one linked list,so when it has a very long list and has various, random chunk size distribution, the cost of its memory management is great.
In our case, the
free
API ofACE_Malloc
has consumed much CPU time.So I use the
ACE_Cascaded_Dynamic_Cached_Allocator
class provided in my previous PR to form a allocator hierarchy with various fixed-size achieving the 'infinite' space ability asACE_Malloc
by a cost of O(1).Main Design
Use size-based allocator to reduce the cost of malloc/free
Decrease
ACE_Cascaded_Dynamic_Cached_Allocator
's initial_n_chunks constructor parameter according to the hierarchy level, butcan be adjusted by a threshold
min_initial_n_chunks
parameterIncrease
ACE_Cascaded_Dynamic_Cached_Allocator
's chunk_size constructor parameter according to the hierarchy level, it will enable bigger chunks can be malloced