Fix a crash with pre-existing campsite #104
Merged
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Fix a possible crash when entering
GetTerrainSpriteMap
with an unsupported form. This would leavetempform
uninitialized, later leading to an out of bound access. At the moment the fix is to just return the default sprite.Note: I am completely unfamiliar with the codebase, and was not able to understand this situation "in context", so maybe there is a better way to fix that.
In my crash, I had:
Which would translate to the material
PLANT:FLAX:THREAD
/linen
and form would beCLOTH
?On my map they come from some pre-existing campsite and crashes as soon as one of the "tent" is in sight. This change is likely a fix for #75 given how similar the situation is.