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Update army_controller substructs #543

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Jan 28, 2023
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42 changes: 37 additions & 5 deletions df.military.xml
Original file line number Diff line number Diff line change
Expand Up @@ -421,11 +421,11 @@
<pointer type-name='army_controller_sub16' name='t16'/>
<pointer type-name='army_controller_quest' name='Quest'/>
<pointer type-name='army_controller_sub18' name='t18'/>
<pointer name='t19'/>
<pointer name='t20'/>
<pointer name='t21'/>
<pointer name='t22'/>
<pointer name='t23'/>
<pointer type-name='army_controller_sub19' name='t19'/>
<pointer type-name='army_controller_sub20' name='t20'/>
<pointer type-name='army_controller_sub21' name='t21'/>
<pointer type-name='army_controller_sub22' name='t22'/>
<pointer type-name='army_controller_sub23' name='t23'/>
<pointer type-name='army_controller_villainous_visit' name='VillainousVisit'/>
</compound>
<enum name='type' base-type='int32_t'>
Expand Down Expand Up @@ -483,6 +483,7 @@
<int32_t name='unk_7'/>
<int32_t name='unk_8'/>
<int32_t name='unk_9'/>
<stl-vector name='unk_10' type-name='int32_t' since='v0.44.06'/>
</struct-type>

<struct-type type-name='army_controller_invasion'>
Expand Down Expand Up @@ -602,6 +603,7 @@
<int32_t name='unk_6'/>
</pointer>
</stl-vector>
<int32_t name='unk_5' since='v0.44.11'/>
</struct-type>

<struct-type type-name='army_controller_sub15'>
Expand Down Expand Up @@ -645,6 +647,36 @@
<int32_t name='unk_2'/>
</struct-type>

<struct-type type-name='army_controller_sub19'>
<stl-vector name='unk_1' type-name='int32_t'/>
<int32_t name='unk_2'/>
<int32_t name='unk_3'/>
<int32_t name='unk_4'/>
</struct-type>

<struct-type type-name='army_controller_sub20'>
<int32_t name='unk_1'/>
<int32_t name='unk_2'/>
<int32_t name='unk_3'/>
</struct-type>

<struct-type type-name='army_controller_sub21'>
<int32_t name='unk_1'/>
<int32_t name='unk_2'/>
</struct-type>

<struct-type type-name='army_controller_sub22'>
<int32_t name='unk_1'/>
<int32_t name='unk_2'/>
</struct-type>

<struct-type type-name='army_controller_sub23'>
<int32_t name='unk_1'/>
<int32_t name='unk_2'/>
<int32_t name='unk_3'/>
<int32_t name='unk_4'/>
</struct-type>

<struct-type type-name='army_controller_villainous_visit'>
<int32_t name='site_id' ref-target='world_site'/>
<int32_t name='entity_id' ref-target='historical_entity'/>
Expand Down