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this is being put here mainly to memorialize research notes
unitst::status2::add_path_flags is a bitmap the type of which is used as pathfinding flags
quietust reports that in 40d, these are (low bit to high bit): Desperate, Reckless, BuildingDestroyer1, BuildingDestroyer2, StuckInBuilding, AllowUnrevealed, Doors, UnkDoor7, CanLearn, Unk9, JumpCliff, Air, ShallowWater, DeepWater, UnderWater, ShallowMagma, DeepMagma, UnderMagma, InWater, InMagma, WalkLand, ImmobileLand, ZeroWalkTag, Unk23. there are likely additional flags in current for ghosts in the current version
The text was updated successfully, but these errors were encountered:
this is being put here mainly to memorialize research notes
unitst::status2::add_path_flags
is a bitmap the type of which is used as pathfinding flagsquietust reports that in 40d, these are (low bit to high bit):
Desperate
,Reckless
,BuildingDestroyer1
,BuildingDestroyer2
,StuckInBuilding
,AllowUnrevealed
,Doors
,UnkDoor7
,CanLearn
,Unk9
,JumpCliff
,Air
,ShallowWater
,DeepWater
,UnderWater
,ShallowMagma
,DeepMagma
,UnderMagma
,InWater
,InMagma
,WalkLand
,ImmobileLand
,ZeroWalkTag
,Unk23
. there are likely additional flags in current for ghosts in the current versionThe text was updated successfully, but these errors were encountered: