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pathfinding flags - unitst::status2::add_path_flags #651

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ab9rf opened this issue Sep 7, 2023 · 0 comments · Fixed by #652
Closed

pathfinding flags - unitst::status2::add_path_flags #651

ab9rf opened this issue Sep 7, 2023 · 0 comments · Fixed by #652
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ab9rf commented Sep 7, 2023

this is being put here mainly to memorialize research notes

unitst::status2::add_path_flags is a bitmap the type of which is used as pathfinding flags

quietust reports that in 40d, these are (low bit to high bit): Desperate, Reckless, BuildingDestroyer1, BuildingDestroyer2, StuckInBuilding, AllowUnrevealed, Doors, UnkDoor7, CanLearn, Unk9, JumpCliff, Air, ShallowWater, DeepWater, UnderWater, ShallowMagma, DeepMagma, UnderMagma, InWater, InMagma, WalkLand, ImmobileLand, ZeroWalkTag, Unk23. there are likely additional flags in current for ghosts in the current version

@ab9rf ab9rf added the research label Sep 7, 2023
@ab9rf ab9rf linked a pull request Sep 8, 2023 that will close this issue
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